X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fanim.c;h=8b307ea4482f1c54d0a892ea4250b689cc04ec37;hb=2247f4c2ef407a8a0952cd0a5eefc642b30bfa82;hp=eff54726df41f52f94f54ea3b203408fe5cb38fc;hpb=e7df31ecfcac92eb8d51b450181fc673918759d0;p=rocksndiamonds.git diff --git a/src/anim.c b/src/anim.c index eff54726..8b307ea4 100644 --- a/src/anim.c +++ b/src/anim.c @@ -122,6 +122,9 @@ struct GlobalAnimPartControlInfo int x, y; int step_xoffset, step_yoffset; + int tile_x, tile_y; + int tile_xoffset, tile_yoffset; + unsigned int initial_anim_sync_frame; unsigned int anim_random_frame; @@ -631,6 +634,59 @@ static void InitGlobalAnimControls(void) anim_classes_last = ANIM_CLASS_NONE; } +static void SetGlobalAnimEventsForCustomElements(int list_pos) +{ + int num_events = GetGlobalAnimEventValueCount(list_pos); + int i; + + for (i = 0; i < num_events; i++) + { + int event = GetGlobalAnimEventValue(list_pos, i); + + if (event & ANIM_EVENT_CE_CHANGE) + { + int nr = (event >> ANIM_EVENT_CE_BIT) & 0xff; + + if (nr >= 0 && nr < NUM_CUSTOM_ELEMENTS) + element_info[EL_CUSTOM_START + nr].has_anim_event = TRUE; + } + } +} + +void InitGlobalAnimEventsForCustomElements(void) +{ + int m, a, p; + int control; + + // custom element events for global animations only relevant while playing + m = GAME_MODE_PLAYING; + + for (a = 0; a < NUM_GLOBAL_ANIMS; a++) + { + int ctrl_id = GLOBAL_ANIM_ID_CONTROL_FIRST + a; + + control = global_anim_info[ctrl_id].graphic[GLOBAL_ANIM_ID_PART_BASE][m]; + + // if no base animation parameters defined, use default values + if (control == IMG_UNDEFINED) + control = IMG_INTERNAL_GLOBAL_ANIM_DEFAULT; + + SetGlobalAnimEventsForCustomElements(graphic_info[control].init_event); + SetGlobalAnimEventsForCustomElements(graphic_info[control].anim_event); + + for (p = 0; p < NUM_GLOBAL_ANIM_PARTS_ALL; p++) + { + control = global_anim_info[ctrl_id].graphic[p][m]; + + if (control == IMG_UNDEFINED) + continue; + + SetGlobalAnimEventsForCustomElements(graphic_info[control].init_event); + SetGlobalAnimEventsForCustomElements(graphic_info[control].anim_event); + } + } +} + void InitGlobalAnimations(void) { InitGlobalAnimControls(); @@ -1082,6 +1138,13 @@ static void StopGlobalAnimMusic(struct GlobalAnimPartControlInfo *part) if (music == MUS_UNDEFINED) return; + char *anim_music = getMusicInfoEntryFilename(music); + char *curr_music = getCurrentlyPlayingMusicFilename(); + + // do not stop music if global anim music differs from current music + if (!strEqual(curr_music, anim_music)) + return; + StopMusic(); #if 0 @@ -1131,6 +1194,7 @@ static void PlayGlobalAnimSoundIfLoop(struct GlobalAnimPartControlInfo *part) static boolean checkGlobalAnimEvent(int anim_event, int mask) { int mask_anim_only = mask & ~ANIM_EVENT_PART_MASK; + int mask_ce_only = mask & ~ANIM_EVENT_PAGE_MASK; if (mask & ANIM_EVENT_ANY) return (anim_event & ANIM_EVENT_ANY); @@ -1138,6 +1202,9 @@ static boolean checkGlobalAnimEvent(int anim_event, int mask) return (anim_event & ANIM_EVENT_SELF); else if (mask & ANIM_EVENT_UNCLICK_ANY) return (anim_event & ANIM_EVENT_UNCLICK_ANY); + else if (mask & ANIM_EVENT_CE_CHANGE) + return (anim_event == mask || + anim_event == mask_ce_only); else return (anim_event == mask || anim_event == mask_anim_only); @@ -1146,24 +1213,32 @@ static boolean checkGlobalAnimEvent(int anim_event, int mask) static boolean isClickablePart(struct GlobalAnimPartControlInfo *part, int mask) { struct GraphicInfo *c = &part->control_info; - int num_init_events = GetGlobalAnimEventValueCount(c->init_event); - int num_anim_events = GetGlobalAnimEventValueCount(c->anim_event); int i; - for (i = 0; i < num_init_events; i++) + if (part->init_event_state) { - int init_event = GetGlobalAnimEventValue(c->init_event, i); + int num_init_events = GetGlobalAnimEventValueCount(c->init_event); - if (checkGlobalAnimEvent(init_event, mask)) - return TRUE; + for (i = 0; i < num_init_events; i++) + { + int init_event = GetGlobalAnimEventValue(c->init_event, i); + + if (checkGlobalAnimEvent(init_event, mask)) + return TRUE; + } } - for (i = 0; i < num_anim_events; i++) + if (part->anim_event_state) { - int anim_event = GetGlobalAnimEventValue(c->anim_event, i); + int num_anim_events = GetGlobalAnimEventValueCount(c->anim_event); + + for (i = 0; i < num_anim_events; i++) + { + int anim_event = GetGlobalAnimEventValue(c->anim_event, i); - if (checkGlobalAnimEvent(anim_event, mask)) - return TRUE; + if (checkGlobalAnimEvent(anim_event, mask)) + return TRUE; + } } return FALSE; @@ -1296,6 +1371,59 @@ static void InitGlobalAnim_Triggered(struct GlobalAnimPartControlInfo *part, } } +static void InitGlobalAnim_Triggered_ByCustomElement(int nr, int page, + int x, int y) +{ + struct GlobalAnimControlInfo *ctrl = &global_anim_ctrl[GAME_MODE_PLAYING]; + + int event_value = ANIM_EVENT_CE_CHANGE; + int event_bits = (nr << ANIM_EVENT_CE_BIT) | (page << ANIM_EVENT_PAGE_BIT); + int mask = event_value | event_bits; + int anim2_nr; + + for (anim2_nr = 0; anim2_nr < ctrl->num_anims; anim2_nr++) + { + struct GlobalAnimMainControlInfo *anim2 = &ctrl->anim[anim2_nr]; + int part2_nr; + + for (part2_nr = 0; part2_nr < anim2->num_parts_all; part2_nr++) + { + struct GlobalAnimPartControlInfo *part2 = &anim2->part[part2_nr]; + + if (!(part2->state & ANIM_STATE_RUNNING)) + continue; + + if (isClickablePart(part2, mask) && !part2->triggered) + { + struct GraphicInfo *c = &part2->control_info; + + if (c->position == POS_CE) + { + // store CE tile and offset position to handle scrolling + part2->tile_x = x; + part2->tile_y = y; + part2->tile_xoffset = c->x; + part2->tile_yoffset = c->y; + + // restart animation (by using current sync frame) + part2->initial_anim_sync_frame = anim_sync_frame; + } + + part2->triggered = TRUE; + + // do not trigger any other animation if CE change event was consumed + if (c->style == STYLE_CONSUME_CE_EVENT) + return; + +#if 0 + Debug("anim:InitGlobalAnim_Triggered_ByCustomElement", + "%d.%d TRIGGERED BY CE %d", anim2_nr, part2_nr, nr + 1); +#endif + } + } + } +} + static void HandleGlobalAnimDelay(struct GlobalAnimPartControlInfo *part, int delay_type, char *info_text) { @@ -1468,7 +1596,7 @@ static int HandleGlobalAnim_Part(struct GlobalAnimPartControlInfo *part, part->init_event_state) { if (part->initial_anim_sync_frame > 0) - part->initial_anim_sync_frame -= part->init_delay_counter - 1; + part->initial_anim_sync_frame = anim_sync_frame; part->init_delay_counter = 1; part->init_event_state = FALSE; @@ -1497,9 +1625,13 @@ static int HandleGlobalAnim_Part(struct GlobalAnimPartControlInfo *part, HandleGlobalAnimDelay(part, ANIM_DELAY_INIT, "START [INIT_DELAY]"); HandleGlobalAnimEvent(part, ANIM_EVENT_START, "START [ANIM]"); - } - return ANIM_STATE_WAITING; + // continue with state ANIM_STATE_RUNNING (set below) + } + else + { + return ANIM_STATE_WAITING; + } } if (part->init_event_state) @@ -1593,8 +1725,27 @@ static int HandleGlobalAnim_Part(struct GlobalAnimPartControlInfo *part, } #endif - part->x += part->step_xoffset; - part->y += part->step_yoffset; + if (c->position == POS_CE) + { + // calculate playfield position (with scrolling) for related CE tile + int fx = getFieldbufferOffsetX_RND(ScreenMovDir, ScreenGfxPos); + int fy = getFieldbufferOffsetY_RND(ScreenMovDir, ScreenGfxPos); + int sx = FX + SCREENX(part->tile_x) * TILEX_VAR; + int sy = FY + SCREENY(part->tile_y) * TILEY_VAR; + int x = sx - fx; + int y = sy - fy; + + part->tile_xoffset += part->step_xoffset; + part->tile_yoffset += part->step_yoffset; + + part->x = x + part->tile_xoffset; + part->y = y + part->tile_yoffset; + } + else + { + part->x += part->step_xoffset; + part->y += part->step_yoffset; + } anim->last_x = part->x; anim->last_y = part->y; @@ -2044,3 +2195,13 @@ int getGlobalAnimSyncFrame(void) { return anim_sync_frame; } + +void HandleGlobalAnimEventByElementChange(int element, int page, int x, int y) +{ + if (!IS_CUSTOM_ELEMENT(element)) + return; + + // custom element stored as 0 to 255, change page stored as 1 to 32 + InitGlobalAnim_Triggered_ByCustomElement(element - EL_CUSTOM_START, page + 1, + x, y); +}