X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2FMakefile;h=f2b146b71a5ea3ccda68af4a4ba8db414b8355d7;hb=a8b2caa1d373c84c1b3fc2f615370c2a319051ca;hp=a6ab699696ebb7356b22370b2e205af465a34d1a;hpb=833cc59e0cc1802432f21ddbaa763c99e541fafe;p=rocksndiamonds.git diff --git a/src/Makefile b/src/Makefile index a6ab6996..f2b146b7 100644 --- a/src/Makefile +++ b/src/Makefile @@ -1,87 +1,86 @@ #=============================================================================# -# Makefile for Rocks'n'Diamonds 1.2 # -# (c) 1995-98 Holger Schemel, aeglos@valinor.owl.de # +# Makefile for Rocks'n'Diamonds # +# (c) 1995-2000 Holger Schemel, info@artsoft.org # #=============================================================================# -#-----------------------------------------------------------------------------# -# configuration section # -#-----------------------------------------------------------------------------# - -# change this to your favorite ANSI C compiler -CC = gcc +ifndef PLATFORM # platform not specified -- try auto detection +ifdef COMSPEC +PLATFORM = msdos +else +PLATFORM = unix +endif +endif -# on Solaris and similar systems, you'll need to uncomment this -EXTRA_LIBS = -lnsl -lsocket +ifdef X11_PATH # path to X11 specified by top level Makefile +XINC_PATH = $(X11_PATH)/include +XLIB_PATH = $(X11_PATH)/lib +X11_INCL = -I$(XINC_PATH) +X11_LIBS = -L$(XLIB_PATH) +endif -# specify path to X11 on your system -# X11_PATH = /usr/X11 -X11_PATH = /local/X11 -# change this to the directory where you want to install game data like levels -GAME_DIR = . +ifeq ($(PLATFORM),msdos) # MS-DOS native compiling -# uncomment this if your system has no joystick include file -# JOYSTICK = -DNO_JOYSTICK +RM = del +PROGNAME = ../rocks.exe -# uncomment this if your system has no sound -# SOUNDS = -DNO_SOUNDS +SYS_CFLAGS = -DTARGET_X11 +SYS_LDFLAGS = -s -lalleg -lm -# choose if you want to allow many global score file entries for one player -# when installing the game in a multi user environment, choose this -# SCORE_ENTRIES = ONE_PER_NAME -# when installing the game in a single user environment, choose this -SCORE_ENTRIES = MANY_PER_NAME +else # Unix; Win32 cross-compiling -# The XPM-Library is no longer needed to build this program, -# but is used to load graphics if XPM_INCLUDE_FILE is defined, -# because the GIF loading routines are still a bit beta. -# If you want to use the Xpm library, convert the GIF files to Xpm -# files (and you need corresponding mask files in xbm format). +RM = rm -f +PROGNAME = ../rocksndiamonds -# XPM_INCLUDE_FILE = -DXPM_INCLUDE_FILE="" -# EXTRA_X11_LIBS = -lXpm +ifeq ($(PLATFORM),solaris) +EXTRA_LDFLAGS = -lnsl -lsocket -R$(XLIB_PATH) +endif -#-----------------------------------------------------------------------------# -# you shouldn't need to change anything below # -#-----------------------------------------------------------------------------# +ifeq ($(PLATFORM),win32) +PROGNAME = ../rocksndiamonds.exe +TARGET = sdl +else +PROFILING = -pg +endif -PROGNAME = rocksndiamonds +ifeq ($(TARGET),sdl) +SYS_CFLAGS = -DTARGET_SDL $(shell sdl-config --cflags) +SYS_LDFLAGS = -lSDL_image -lSDL_mixer $(shell sdl-config --libs) -lm +else +SYS_CFLAGS = -DTARGET_X11 $(X11_INCL) +SYS_LDFLAGS = $(X11_LIBS) -lX11 -lm +endif -RM = rm -f -CPP = $(CC) -E +endif # (PLATFORM != msdos) -CONFIG_GAME_DIR = -DGAME_DIR="\"$(GAME_DIR)\"" -CONFIG_SCORE_ENTRIES = -D$(SCORE_ENTRIES) -CONFIG = $(CONFIG_GAME_DIR) $(SOUNDS) $(JOYSTICK) \ - $(CONFIG_SCORE_ENTRIES) $(XPM_INCLUDE_FILE) +ifdef RO_GAME_DIR # path to read-only game data specified +CONFIG_RO_GAME_DIR = -DRO_GAME_DIR="\"$(RO_GAME_DIR)\"" +endif -# DEBUG = -DDEBUG -g -ansi -pedantic -Wall -DEBUG = -DDEBUG -g -Wall -# DEBUG = -O6 +ifdef RW_GAME_DIR # path to writable game data specified +CONFIG_RW_GAME_DIR = -DRW_GAME_DIR="\"$(RW_GAME_DIR)\"" +endif -# SYSTEM = -Aa -D_HPUX_SOURCE -Dhpux # for HP-UX (obsolete) -# SYSTEM = -DSYSV -Ae # for HP-UX -# INCL = -I/usr/include/X11R5 # for HP-UX and others -# INCL = -I/usr/local/X11/include # for SunOS and others -# LIBS = -L/usr/lib/X11R5 -lXpm -lX11 -lm -# # for HP-UX and others -# LIBS = -L/usr/local/X11/lib -lXpm -lX11 -lm -lsocket -R/usr/local/X11/lib -# # for SunOS and others +ifdef SCORE_ENTRIES # number of score entries per player specified +CONFIG_SCORE_ENTRIES = -D$(SCORE_ENTRIES) +endif -# LIBS = -L/usr/X11R6/lib -lXpm -lX11 -lm -# LIBS = -L/usr/X11R6/lib -lX11 -lm +CONFIG_GAME_DIR = $(CONFIG_RO_GAME_DIR) $(CONFIG_RW_GAME_DIR) -# LIBS = -L/usr/X11R6/lib $(EXTRA_X11_LIBS) -lX11 -lm $(EXTRA_LIBS) -XINC_PATH = $(X11_PATH)/include -XLIB_PATH = $(X11_PATH)/lib +CONFIG = $(CONFIG_GAME_DIR) $(CONFIG_SCORE_ENTRIES) $(SOUNDS) $(JOYSTICK) +DEBUG = -DDEBUG -g -INCL = -I$(XINC_PATH) -LIBS = -L$(XLIB_PATH) $(EXTRA_X11_LIBS) -lX11 -lm $(EXTRA_LIBS) -R$(XLIB_PATH) +OPTIONS = $(DEBUG) -Wall # only for debugging purposes +# OPTIONS = $(DEBUG) -O3 -Wall # only for debugging purposes +# OPTIONS = $(DEBUG) -Wall -ansi -pedantic # only for debugging purposes +# OPTIONS = -O3 -Wall -ansi -pedantic +# OPTIONS = -O3 -Wall +# OPTIONS = -O3 -# CFLAGS = -O2 $(CONFIG) $(SYSTEM) -CFLAGS = $(DEBUG) $(CONFIG) $(SYSTEM) $(INCL) +CFLAGS = $(OPTIONS) $(SYS_CFLAGS) $(CONFIG) +LDFLAGS = $(SYS_LDFLAGS) $(EXTRA_LDFLAGS) SRCS = main.c \ init.c \ @@ -101,7 +100,11 @@ SRCS = main.c \ pcx.c \ image.c \ network.c \ - netserv.c + netserv.c \ + msdos.c \ + system.c \ + x11.c \ + sdl.c OBJS = main.o \ init.o \ @@ -121,18 +124,33 @@ OBJS = main.o \ pcx.o \ image.o \ network.o \ - netserv.o + netserv.o \ + msdos.o \ + system.o \ + x11.o \ + sdl.o all: $(PROGNAME) $(PROGNAME): $(OBJS) - $(CC) $(CFLAGS) $(OBJS) $(LIBS) -o $(PROGNAME) + $(CC) $(PROFILING) $(OBJS) $(LDFLAGS) -o $(PROGNAME) .c.o: - $(CC) $(CFLAGS) -c $*.c + $(CC) $(PROFILING) $(CFLAGS) -c $*.c clean: - $(RM) $(PROGNAME) $(SERVNAME) $(OBJS) + $(RM) *.o + $(RM) ../*.exe + $(RM) $(PROGNAME) + + +#-----------------------------------------------------------------------------# +# development only stuff # +#-----------------------------------------------------------------------------# + +depend: + for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend -backup: - ./make_backup.sh +ifeq (.depend,$(wildcard .depend)) +include .depend +endif