X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2FMakefile;h=f2b146b71a5ea3ccda68af4a4ba8db414b8355d7;hb=a8b2caa1d373c84c1b3fc2f615370c2a319051ca;hp=3bba1da00e7e18b07faef790f1768657cfe303f8;hpb=c4baa69cc8d5e8398425e67498b49f4b77f8e477;p=rocksndiamonds.git diff --git a/src/Makefile b/src/Makefile index 3bba1da0..f2b146b7 100644 --- a/src/Makefile +++ b/src/Makefile @@ -1,49 +1,86 @@ -# -# Makefile fuer "Rocks'n'Diamonds -- McDuffin Strikes Back" -# +#=============================================================================# +# Makefile for Rocks'n'Diamonds # +# (c) 1995-2000 Holger Schemel, info@artsoft.org # +#=============================================================================# + +ifndef PLATFORM # platform not specified -- try auto detection +ifdef COMSPEC +PLATFORM = msdos +else +PLATFORM = unix +endif +endif + +ifdef X11_PATH # path to X11 specified by top level Makefile +XINC_PATH = $(X11_PATH)/include +XLIB_PATH = $(X11_PATH)/lib +X11_INCL = -I$(XINC_PATH) +X11_LIBS = -L$(XLIB_PATH) +endif + + +ifeq ($(PLATFORM),msdos) # MS-DOS native compiling + +RM = del +PROGNAME = ../rocks.exe -PROGNAME = rocksndiamonds +SYS_CFLAGS = -DTARGET_X11 +SYS_LDFLAGS = -s -lalleg -lm + +else # Unix; Win32 cross-compiling RM = rm -f -CC = gcc -CPP = $(CC) -E -# CC = cc # for HP-UX and others - -GAME_DIR = -DGAME_DIR=\".\" # path of the game and its data -# JOYSTICK = -DNO_JOYSTICK # no joystick -# SOUNDS = -DNO_SOUNDS # no sounds -# SCORE_ENTRIES = -DONE_PER_NAME # only one score entry per name -SCORE_ENTRIES = -DMANY_PER_NAME # many score entries per name - -# The XPM-Library is no longer needed to build this program, -# but is used to load graphics if XPM_INCLUDE_FILE is defined, -# because the GIF loading routines are still a bit beta. -# If you use the Xpm library, convert the GIF files to Xpm -# files (and the mask files ('*Maske.gif') to xbm files). - -# XPM_INCLUDE_FILE = -DXPM_INCLUDE_FILE="" - -CONFIG = $(GAME_DIR) $(SOUNDS) $(JOYSTICK) \ - $(SCORE_ENTRIES) $(XPM_INCLUDE_FILE) - -# DEBUG = -DDEBUG -g -ansi -pedantic -Wall -DEBUG = -DDEBUG -g -Wall -# DEBUG = -O6 - -# SYSTEM = -Aa -D_HPUX_SOURCE -Dhpux # for HP-UX (obsolete) -# SYSTEM = -DSYSV -Ae # for HP-UX -# INCL = -I/usr/include/X11R5 # for HP-UX and others -# INCL = -I/usr/local/X11/include # for SunOS and others -# LIBS = -L/usr/lib/X11R5 -lXpm -lX11 -lm -# # for HP-UX and others -# LIBS = -L/usr/local/X11/lib -lXpm -lX11 -lm -lsocket -R/usr/local/X11/lib -# # for SunOS and others - -# LIBS = -L/usr/X11R6/lib -lXpm -lX11 -lm -LIBS = -L/usr/X11R6/lib -lX11 -lm - -# CFLAGS = -O2 $(CONFIG) $(SYSTEM) -CFLAGS = $(DEBUG) $(CONFIG) $(SYSTEM) $(INCL) +PROGNAME = ../rocksndiamonds + +ifeq ($(PLATFORM),solaris) +EXTRA_LDFLAGS = -lnsl -lsocket -R$(XLIB_PATH) +endif + +ifeq ($(PLATFORM),win32) +PROGNAME = ../rocksndiamonds.exe +TARGET = sdl +else +PROFILING = -pg +endif + +ifeq ($(TARGET),sdl) +SYS_CFLAGS = -DTARGET_SDL $(shell sdl-config --cflags) +SYS_LDFLAGS = -lSDL_image -lSDL_mixer $(shell sdl-config --libs) -lm +else +SYS_CFLAGS = -DTARGET_X11 $(X11_INCL) +SYS_LDFLAGS = $(X11_LIBS) -lX11 -lm +endif + +endif # (PLATFORM != msdos) + + +ifdef RO_GAME_DIR # path to read-only game data specified +CONFIG_RO_GAME_DIR = -DRO_GAME_DIR="\"$(RO_GAME_DIR)\"" +endif + +ifdef RW_GAME_DIR # path to writable game data specified +CONFIG_RW_GAME_DIR = -DRW_GAME_DIR="\"$(RW_GAME_DIR)\"" +endif + +ifdef SCORE_ENTRIES # number of score entries per player specified +CONFIG_SCORE_ENTRIES = -D$(SCORE_ENTRIES) +endif + +CONFIG_GAME_DIR = $(CONFIG_RO_GAME_DIR) $(CONFIG_RW_GAME_DIR) + + +CONFIG = $(CONFIG_GAME_DIR) $(CONFIG_SCORE_ENTRIES) $(SOUNDS) $(JOYSTICK) +DEBUG = -DDEBUG -g + +OPTIONS = $(DEBUG) -Wall # only for debugging purposes +# OPTIONS = $(DEBUG) -O3 -Wall # only for debugging purposes +# OPTIONS = $(DEBUG) -Wall -ansi -pedantic # only for debugging purposes +# OPTIONS = -O3 -Wall -ansi -pedantic +# OPTIONS = -O3 -Wall +# OPTIONS = -O3 + +CFLAGS = $(OPTIONS) $(SYS_CFLAGS) $(CONFIG) +LDFLAGS = $(SYS_LDFLAGS) $(EXTRA_LDFLAGS) SRCS = main.c \ init.c \ @@ -59,12 +96,15 @@ SRCS = main.c \ sound.c \ joystick.c \ cartoons.c \ - gfxload.c \ - gifload.c \ - gif.c \ - send.c \ - new.c \ - random.c + random.c \ + pcx.c \ + image.c \ + network.c \ + netserv.c \ + msdos.c \ + system.c \ + x11.c \ + sdl.c OBJS = main.o \ init.o \ @@ -80,29 +120,33 @@ OBJS = main.o \ sound.o \ joystick.o \ cartoons.o \ - gfxload.o \ - gifload.o \ - gif.o \ - send.o \ - new.o \ - random.o + random.o \ + pcx.o \ + image.o \ + network.o \ + netserv.o \ + msdos.o \ + system.o \ + x11.o \ + sdl.o + +all: $(PROGNAME) -all: $(OBJS) - $(CC) $(CFLAGS) $(OBJS) $(LIBS) -o $(PROGNAME) +$(PROGNAME): $(OBJS) + $(CC) $(PROFILING) $(OBJS) $(LDFLAGS) -o $(PROGNAME) .c.o: - $(CC) $(CFLAGS) -c $*.c + $(CC) $(PROFILING) $(CFLAGS) -c $*.c clean: - $(RM) $(OBJS) + $(RM) *.o + $(RM) ../*.exe + $(RM) $(PROGNAME) -BACKUP_DIR = /home/aeglos/BACKUP/rnd -BACKUP_DATE = `date +%Y%m%d` -BACKUP_FILE = $(BACKUP_DIR)/rnd-$(BACKUP_DATE).tgz -backup: - @echo "tar cvzf $(BACKUP_FILE) *.c *.h Makefile" - @tar cvzf $(BACKUP_FILE) *.c *.h Makefile +#-----------------------------------------------------------------------------# +# development only stuff # +#-----------------------------------------------------------------------------# depend: for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend