X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2FMakefile;h=af44a1aae272a596d82867bd78afecb11f5e6a5f;hb=2b65ec99f743dde3ee41083cf89623d4d9b8740e;hp=fed7f7ce6eb8ff60fb81a37ba5a6260747905f2e;hpb=155562f18649806674d2f8eaa638ed85d4905809;p=rocksndiamonds.git diff --git a/src/Makefile b/src/Makefile index fed7f7ce..af44a1aa 100644 --- a/src/Makefile +++ b/src/Makefile @@ -194,8 +194,13 @@ CNFS_CMD = ../Scripts/create_element_defs.pl TIMESTAMP_FILE = conftime.h -LIBDIR = libgame -LIBGAME = $(LIBDIR)/libgame.a +LIBGAME_DIR = libgame +LIBGAME = $(LIBGAME_DIR)/libgame.a + +GAME_EM_DIR = game_em +GAME_EM = $(GAME_EM_DIR)/game_em.a + +RNDLIBS = $(LIBGAME) $(GAME_EM) ICONBASE = windows_icon ifeq ($(PLATFORM),cross-win32) @@ -208,15 +213,20 @@ endif # build targets # ----------------------------------------------------------------------------- -all: libgame_dir $(PROGNAME) +all: libgame_dir game_em_dir $(PROGNAME) -$(PROGNAME): $(LIBGAME) $(TIMESTAMP_FILE) $(OBJS) $(ICON) - $(CC) $(PROFILING) $(OBJS) $(ICON) $(LIBGAME) $(LDFLAGS) -o $(PROGNAME) +$(PROGNAME): $(RNDLIBS) $(TIMESTAMP_FILE) $(OBJS) $(ICON) + $(CC) $(PROFILING) $(OBJS) $(ICON) $(RNDLIBS) $(LDFLAGS) -o $(PROGNAME) libgame_dir: - @$(MAKE) -C $(LIBDIR) + @$(MAKE) -C $(LIBGAME_DIR) $(LIBGAME): - @$(MAKE) -C $(LIBDIR) + @$(MAKE) -C $(LIBGAME_DIR) + +game_em_dir: + @$(MAKE) -C $(GAME_EM_DIR) +$(GAME_EM): + @$(MAKE) -C $(GAME_EM_DIR) auto-conf: @for i in $(CNFS); do \ @@ -233,7 +243,7 @@ conf_snd.h: conf_snd.c conf_mus.h: conf_mus.c @$(MAKE) auto-conf -$(TIMESTAMP_FILE): $(SRCS) $(LIBGAME) +$(TIMESTAMP_FILE): $(SRCS) $(LIBGAME) $(GAME_EM) @date '+"[%Y-%m-%d %H:%M]"' \ | sed -e 's/^/#define COMPILE_DATE_STRING /' \ > $(TIMESTAMP_FILE) @@ -246,9 +256,11 @@ $(ICON): $(CC) $(PROFILING) $(CFLAGS) -c $*.c clean-obj: - $(MAKE) -C $(LIBDIR) clean + $(MAKE) -C $(LIBGAME_DIR) clean + $(MAKE) -C $(GAME_EM_DIR) clean $(RM) $(OBJS) $(RM) $(LIBGAME) + $(RM) $(GAME_EM) clean-ico: $(RM) $(ICONBASE).ico @@ -268,7 +280,8 @@ clean: clean-obj clean-ico clean-bin dist-clean: clean-obj depend: - $(MAKE) -C $(LIBDIR) depend + $(MAKE) -C $(LIBGAME_DIR) depend + $(MAKE) -C $(GAME_EM_DIR) depend for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend ifeq (.depend,$(wildcard .depend))