X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2FMakefile;h=af44a1aae272a596d82867bd78afecb11f5e6a5f;hb=2b65ec99f743dde3ee41083cf89623d4d9b8740e;hp=ef1f52af1cd9b8b1be223b2036c4533f0076c8b3;hpb=d42e0a36609c7990f8b9f6fcd80f37f65bcf5149;p=rocksndiamonds.git diff --git a/src/Makefile b/src/Makefile index ef1f52af..af44a1aa 100644 --- a/src/Makefile +++ b/src/Makefile @@ -22,7 +22,7 @@ ifdef X11_PATH # path to X11 specified by top level Makefile XINC_PATH = $(X11_PATH)/include XLIB_PATH = $(X11_PATH)/lib X11_INCL = -I$(XINC_PATH) -X11_LIBS = -L$(XLIB_PATH) +X11_LIBS = -L$(XLIB_PATH) -lX11 endif AR = ar @@ -55,7 +55,7 @@ endif ifeq ($(PLATFORM),macosx) PLATFORM = unix -TARGET=sdl +TARGET = sdl endif ifeq ($(PLATFORM),os2) @@ -64,7 +64,7 @@ PROGNAME = ../$(PROGBASE).exe EXTRA_CFLAGS = -Zbin-files -D__ST_MT_ERRNO__ -Zmtd -fomit-frame-pointer EXTRA_LDFLAGS = -lsocket PLATFORM = unix -TARGET=x11 +TARGET = x11 endif ifeq ($(PLATFORM),unix) @@ -78,24 +78,20 @@ TARGET = allegro endif ifeq ($(PLATFORM),cross-win32) -EXTRA_LDFLAGS = -lshfolder +EXTRA_LDFLAGS = -lshfolder -lwsock32 PROGNAME = ../$(PROGBASE).exe TARGET = sdl endif ifeq ($(TARGET),x11) SYS_CFLAGS = -DTARGET_X11 $(X11_INCL) -# SYS_LDFLAGS = $(X11_LIBS) -lX11 -SYS_LDFLAGS = $(XLIB_PATH)/libX11.a +SYS_LDFLAGS = $(X11_LIBS) endif ifeq ($(TARGET),sdl) SYS_CFLAGS = -DTARGET_SDL $(shell sdl-config --cflags) -ifeq ($(PLATFORM),macosx) -SYS_LDFLAGS = -lSDL_image -lSDL_mixer -lsmpeg $(shell sdl-config --libs) -else -SYS_LDFLAGS = -lSDL_image -lSDL_mixer $(shell sdl-config --libs) -endif +SDL_LIBS = -lSDL_image -lSDL_mixer -lSDL_net -lsmpeg +SYS_LDFLAGS = $(SDL_LIBS) $(shell sdl-config --libs) endif ifeq ($(TARGET),allegro) @@ -198,8 +194,13 @@ CNFS_CMD = ../Scripts/create_element_defs.pl TIMESTAMP_FILE = conftime.h -LIBDIR = libgame -LIBGAME = $(LIBDIR)/libgame.a +LIBGAME_DIR = libgame +LIBGAME = $(LIBGAME_DIR)/libgame.a + +GAME_EM_DIR = game_em +GAME_EM = $(GAME_EM_DIR)/game_em.a + +RNDLIBS = $(LIBGAME) $(GAME_EM) ICONBASE = windows_icon ifeq ($(PLATFORM),cross-win32) @@ -212,15 +213,20 @@ endif # build targets # ----------------------------------------------------------------------------- -all: libgame_dir $(PROGNAME) +all: libgame_dir game_em_dir $(PROGNAME) -$(PROGNAME): $(LIBGAME) $(TIMESTAMP_FILE) $(OBJS) $(ICON) - $(CC) $(PROFILING) $(OBJS) $(ICON) $(LIBGAME) $(LDFLAGS) -o $(PROGNAME) +$(PROGNAME): $(RNDLIBS) $(TIMESTAMP_FILE) $(OBJS) $(ICON) + $(CC) $(PROFILING) $(OBJS) $(ICON) $(RNDLIBS) $(LDFLAGS) -o $(PROGNAME) libgame_dir: - @$(MAKE) -C $(LIBDIR) + @$(MAKE) -C $(LIBGAME_DIR) $(LIBGAME): - @$(MAKE) -C $(LIBDIR) + @$(MAKE) -C $(LIBGAME_DIR) + +game_em_dir: + @$(MAKE) -C $(GAME_EM_DIR) +$(GAME_EM): + @$(MAKE) -C $(GAME_EM_DIR) auto-conf: @for i in $(CNFS); do \ @@ -237,7 +243,7 @@ conf_snd.h: conf_snd.c conf_mus.h: conf_mus.c @$(MAKE) auto-conf -$(TIMESTAMP_FILE): $(SRCS) $(LIBGAME) +$(TIMESTAMP_FILE): $(SRCS) $(LIBGAME) $(GAME_EM) @date '+"[%Y-%m-%d %H:%M]"' \ | sed -e 's/^/#define COMPILE_DATE_STRING /' \ > $(TIMESTAMP_FILE) @@ -250,9 +256,11 @@ $(ICON): $(CC) $(PROFILING) $(CFLAGS) -c $*.c clean-obj: - $(MAKE) -C $(LIBDIR) clean + $(MAKE) -C $(LIBGAME_DIR) clean + $(MAKE) -C $(GAME_EM_DIR) clean $(RM) $(OBJS) $(RM) $(LIBGAME) + $(RM) $(GAME_EM) clean-ico: $(RM) $(ICONBASE).ico @@ -272,7 +280,8 @@ clean: clean-obj clean-ico clean-bin dist-clean: clean-obj depend: - $(MAKE) -C $(LIBDIR) depend + $(MAKE) -C $(LIBGAME_DIR) depend + $(MAKE) -C $(GAME_EM_DIR) depend for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend ifeq (.depend,$(wildcard .depend))