X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2FMakefile;h=a6ab699696ebb7356b22370b2e205af465a34d1a;hb=833cc59e0cc1802432f21ddbaa763c99e541fafe;hp=fffe019cf0b4c28e0dd9870f3bbc855137ba2ff4;hpb=d0893e6987c21c25ec137438a18cfe1288362139;p=rocksndiamonds.git diff --git a/src/Makefile b/src/Makefile index fffe019c..a6ab6996 100644 --- a/src/Makefile +++ b/src/Makefile @@ -1,56 +1,138 @@ -# -# Makefile fuer "Rocks'n'Diamonds -- McDuffin Strikes Back" -# +#=============================================================================# +# Makefile for Rocks'n'Diamonds 1.2 # +# (c) 1995-98 Holger Schemel, aeglos@valinor.owl.de # +#=============================================================================# -PROGNAME = rocksndiamonds +#-----------------------------------------------------------------------------# +# configuration section # +#-----------------------------------------------------------------------------# -RM = rm -f +# change this to your favorite ANSI C compiler CC = gcc -# CC = cc # for HP-UX and others -GAME_DIR = -DGAME_DIR=\".\" # path of the game and its data -# JOYSTICK = -DNO_JOYSTICK # no joystick -# SOUNDS = -DNO_SOUNDS # no sounds -# SCORE_ENTRIES = -DONE_PER_NAME # only one score entry per name -SCORE_ENTRIES = -DMANY_PER_NAME # many score entries per name +# on Solaris and similar systems, you'll need to uncomment this +EXTRA_LIBS = -lnsl -lsocket + +# specify path to X11 on your system +# X11_PATH = /usr/X11 +X11_PATH = /local/X11 + +# change this to the directory where you want to install game data like levels +GAME_DIR = . + +# uncomment this if your system has no joystick include file +# JOYSTICK = -DNO_JOYSTICK + +# uncomment this if your system has no sound +# SOUNDS = -DNO_SOUNDS + +# choose if you want to allow many global score file entries for one player +# when installing the game in a multi user environment, choose this +# SCORE_ENTRIES = ONE_PER_NAME +# when installing the game in a single user environment, choose this +SCORE_ENTRIES = MANY_PER_NAME + +# The XPM-Library is no longer needed to build this program, +# but is used to load graphics if XPM_INCLUDE_FILE is defined, +# because the GIF loading routines are still a bit beta. +# If you want to use the Xpm library, convert the GIF files to Xpm +# files (and you need corresponding mask files in xbm format). + +# XPM_INCLUDE_FILE = -DXPM_INCLUDE_FILE="" +# EXTRA_X11_LIBS = -lXpm + +#-----------------------------------------------------------------------------# +# you shouldn't need to change anything below # +#-----------------------------------------------------------------------------# + +PROGNAME = rocksndiamonds + +RM = rm -f +CPP = $(CC) -E -# the XPM-Library is needed to build this program: -XPM_INCLUDE_FILE = -DXPM_INCLUDE_FILE="" +CONFIG_GAME_DIR = -DGAME_DIR="\"$(GAME_DIR)\"" +CONFIG_SCORE_ENTRIES = -D$(SCORE_ENTRIES) -CONFIG = $(GAME_DIR) $(SOUNDS) $(JOYSTICK) \ - $(SCORE_ENTRIES) $(XPM_INCLUDE_FILE) +CONFIG = $(CONFIG_GAME_DIR) $(SOUNDS) $(JOYSTICK) \ + $(CONFIG_SCORE_ENTRIES) $(XPM_INCLUDE_FILE) # DEBUG = -DDEBUG -g -ansi -pedantic -Wall -# DEBUG = -DDEBUG -g -Wall -DEBUG = -O6 +DEBUG = -DDEBUG -g -Wall +# DEBUG = -O6 # SYSTEM = -Aa -D_HPUX_SOURCE -Dhpux # for HP-UX (obsolete) # SYSTEM = -DSYSV -Ae # for HP-UX -# SYSTEM = -DSYSV # for systems without 'usleep()' # INCL = -I/usr/include/X11R5 # for HP-UX and others -# LIBS = -lXpm -lX11 -lm -# LIBS = -L/usr/lib/X11R5 -lXpm -lX11 -lm # for HP-UX and others -LIBS = -lXpm -lXpm -lXpm -lX11 -lm # triple -lXpm; else I got an error... +# INCL = -I/usr/local/X11/include # for SunOS and others +# LIBS = -L/usr/lib/X11R5 -lXpm -lX11 -lm +# # for HP-UX and others +# LIBS = -L/usr/local/X11/lib -lXpm -lX11 -lm -lsocket -R/usr/local/X11/lib +# # for SunOS and others + +# LIBS = -L/usr/X11R6/lib -lXpm -lX11 -lm +# LIBS = -L/usr/X11R6/lib -lX11 -lm + +# LIBS = -L/usr/X11R6/lib $(EXTRA_X11_LIBS) -lX11 -lm $(EXTRA_LIBS) + +XINC_PATH = $(X11_PATH)/include +XLIB_PATH = $(X11_PATH)/lib + +INCL = -I$(XINC_PATH) +LIBS = -L$(XLIB_PATH) $(EXTRA_X11_LIBS) -lX11 -lm $(EXTRA_LIBS) -R$(XLIB_PATH) # CFLAGS = -O2 $(CONFIG) $(SYSTEM) CFLAGS = $(DEBUG) $(CONFIG) $(SYSTEM) $(INCL) -OBJS = main.o \ - init.o \ - images.o \ - events.o \ - tools.o \ - screens.o \ - misc.o \ - game.o \ - editor.o \ - sound.o - -all: $(OBJS) +SRCS = main.c \ + init.c \ + events.c \ + tools.c \ + screens.c \ + misc.c \ + game.c \ + editor.c \ + buttons.c \ + files.c \ + tape.c \ + sound.c \ + joystick.c \ + cartoons.c \ + random.c \ + pcx.c \ + image.c \ + network.c \ + netserv.c + +OBJS = main.o \ + init.o \ + events.o \ + tools.o \ + screens.o \ + misc.o \ + game.o \ + editor.o \ + buttons.o \ + files.o \ + tape.o \ + sound.o \ + joystick.o \ + cartoons.o \ + random.o \ + pcx.o \ + image.o \ + network.o \ + netserv.o + +all: $(PROGNAME) + +$(PROGNAME): $(OBJS) $(CC) $(CFLAGS) $(OBJS) $(LIBS) -o $(PROGNAME) .c.o: $(CC) $(CFLAGS) -c $*.c clean: - $(RM) $(OBJS) + $(RM) $(PROGNAME) $(SERVNAME) $(OBJS) + +backup: + ./make_backup.sh