X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2FMakefile;h=8efe88c658ff570af4f28a3feb8888295845d5ce;hb=2486a7a849210371bb59e733e37b0271a4332d8b;hp=a7c587c2c5ce7b4ccd1e5ff9590cdfeb9b637fbc;hpb=852a8eef1e8858a40da0be4093eba3deaf468f51;p=rocksndiamonds.git diff --git a/src/Makefile b/src/Makefile index a7c587c2..8efe88c6 100644 --- a/src/Makefile +++ b/src/Makefile @@ -30,9 +30,11 @@ RANLIB = ranlib ETAGS = etags RM = rm -f -BMP2ICO = bmp2ico +CONVERT = convert WINDRES = windres +CONVERT_ICON_ARGS = -transparent black -background transparent + PROGBASE = rocksndiamonds ifdef SPECIAL_EDITION # create special edition @@ -73,7 +75,8 @@ endif ifeq ($(PLATFORM),cross-win32) # cross-compiling to Windows PROGNAME = ../$(PROGBASE).exe EXTRA_LDFLAGS = -lshfolder -lwsock32 -TARGET = sdl +# TARGET = sdl +TARGET = sdl2 endif ifeq ($(PLATFORM),cross-msdos) # cross-compiling to MS-DOS @@ -96,22 +99,34 @@ endif # ----------------------------------------------------------------------------- ifeq ($(TARGET),x11) # compiling for X11 target -SYS_CFLAGS = -DTARGET_X11 $(X11_INCL) +SYS_CFLAGS = -DTARGET_X11 $(X11_INCL) SYS_LDFLAGS = $(X11_LIBS) endif ifeq ($(TARGET),sdl) # compiling for SDL target -SYS_CFLAGS = -DTARGET_SDL $(shell sdl-config --cflags) +SYS_CFLAGS = -DTARGET_SDL $(shell sdl-config --cflags) SDL_LIBS = -lSDL_image -lSDL_mixer -lSDL_net -lsmpeg SYS_LDFLAGS = $(SDL_LIBS) $(shell sdl-config --libs) endif +ifeq ($(TARGET),sdl2) # compiling for SDL2 target +SYS_CFLAGS = -DTARGET_SDL2 $(shell sdl2-config --cflags) +SDL_LIBS = -lSDL2_image -lSDL2_mixer -lSDL2_net -lsmpeg2 +SYS_LDFLAGS = $(SDL_LIBS) $(shell sdl2-config --libs) +endif + ifeq ($(TARGET),sdl-static) # compiling for SDL target (static) -SYS_CFLAGS = -DTARGET_SDL $(shell sdl-config --cflags) -SDL_LIBS = -lSDL_image -lSDL_mixer -lSDL_net -lsmpeg +SYS_CFLAGS = -DTARGET_SDL $(shell sdl-config --cflags) +SDL_LIBS = -lSDL_image -lSDL_mixer -lSDL_net -lsmpeg -lmikmod SYS_LDFLAGS = $(SDL_LIBS) $(shell sdl-config --static-libs) endif +ifeq ($(TARGET),sdl2-static) # compiling for SDL2 target (static) +SYS_CFLAGS = -DTARGET_SDL2 $(shell sdl2-config --cflags) +SDL_LIBS = -lSDL2_image -lSDL2_mixer -lSDL2_net -lsmpeg2 -lmikmod +SYS_LDFLAGS = $(SDL_LIBS) $(shell sdl2-config --static-libs) +endif + ifeq ($(TARGET),allegro) # compiling for Allegro target SYS_CFLAGS = -DTARGET_ALLEGRO -I$(CROSS_PATH_MSDOS)/include SYS_LDFLAGS = -lalleg @@ -218,7 +233,7 @@ CNFS = conf_gfx.h \ conf_var.c \ conf_act.c -CNFS_CMD = ../Scripts/create_element_defs.pl +CNFS_CMD = ../build-scripts/create_element_defs.pl TIMESTAMP_FILE = conftime.h @@ -228,16 +243,23 @@ LIBGAME = $(LIBGAME_DIR)/libgame.a GAME_EM_DIR = game_em GAME_EM = $(GAME_EM_DIR)/game_em.a -RNDLIBS = $(LIBGAME) $(GAME_EM) +GAME_SP_DIR = game_sp +GAME_SP = $(GAME_SP_DIR)/game_sp.a + +RNDLIBS = $(LIBGAME) $(GAME_EM) $(GAME_SP) +AUTOCONF = conf_gfx.h conf_snd.h conf_mus.h ICONBASE = windows_icon +ICON_BASEPATH = ../Special/Icons/windows_icons ifeq ($(PLATFORM),cross-win32) ifdef SPECIAL_EDITION -ICONSUFFIX = 32x32_$(SPECIAL_EDITION) +# ICONSUFFIX = 32x32_$(SPECIAL_EDITION) +ICON_PATH = $(ICON_BASEPATH)/$(SPECIAL_EDITION) else -ICONSUFFIX = 32x32 +# ICONSUFFIX = 32x32 +ICON_PATH = $(ICON_BASEPATH)/default endif -ICON32X32 = ../graphics/$(ICONBASE)_$(ICONSUFFIX).bmp +# ICON32X32 = ../graphics/$(ICONBASE)_$(ICONSUFFIX).bmp ICON = $(ICONBASE).o endif @@ -246,7 +268,7 @@ endif # build targets # ----------------------------------------------------------------------------- -all: libgame_dir game_em_dir $(PROGNAME) +all: $(AUTOCONF) libgame_dir game_em_dir game_sp_dir $(PROGNAME) $(PROGNAME): $(RNDLIBS) $(TIMESTAMP_FILE) $(OBJS) $(ICON) $(CC) $(PROFILING) $(OBJS) $(ICON) $(RNDLIBS) $(LDFLAGS) -o $(PROGNAME) @@ -261,6 +283,11 @@ game_em_dir: $(GAME_EM): @$(MAKE) -C $(GAME_EM_DIR) +game_sp_dir: + @$(MAKE) -C $(GAME_SP_DIR) +$(GAME_SP): + @$(MAKE) -C $(GAME_SP_DIR) + auto-conf: @for i in $(CNFS); do \ echo "$(CNFS_CMD) $$i > $$i"; \ @@ -276,13 +303,14 @@ conf_snd.h: conf_snd.c conf_mus.h: conf_mus.c @$(MAKE) auto-conf -$(TIMESTAMP_FILE): $(SRCS) $(LIBGAME) $(GAME_EM) +$(TIMESTAMP_FILE): $(SRCS) $(LIBGAME) $(GAME_EM) $(GAME_SP) @date '+"%Y-%m-%d %H:%M"' \ | sed -e 's/^/#define COMPILE_DATE_STRING /' \ > $(TIMESTAMP_FILE) $(ICON): - $(BMP2ICO) -transparent $(ICONBASE).ico $(ICON32X32) +# $(CONVERT) $(ICON32X32) $(CONVERT_ICON_ARGS) $(ICONBASE).ico + $(CONVERT) $(ICON_PATH)/*.png $(CONVERT_ICON_ARGS) $(ICONBASE).ico echo "$(ICONBASE) ICON $(ICONBASE).ico" | $(WINDRES) -o $(ICON) .c.o: @@ -291,9 +319,11 @@ $(ICON): clean-obj: $(MAKE) -C $(LIBGAME_DIR) clean $(MAKE) -C $(GAME_EM_DIR) clean + $(MAKE) -C $(GAME_SP_DIR) clean $(RM) $(OBJS) $(RM) $(LIBGAME) $(RM) $(GAME_EM) + $(RM) $(GAME_SP) clean-ico: $(RM) $(ICONBASE).ico @@ -306,6 +336,20 @@ clean-bin: clean: clean-obj clean-ico clean-bin +# ----------------------------------------------------------------------------- +# run and test targets +# ----------------------------------------------------------------------------- + +run: + cd .. && ./$(PROGBASE) --verbose + +gdb: + cd .. && gdb -batch -x GDB_COMMANDS ./$(PROGBASE) + +valgrind: + cd .. && valgrind -v --leak-check=yes ./$(PROGBASE) 2> valgrind.out + + # ----------------------------------------------------------------------------- # development only # ----------------------------------------------------------------------------- @@ -313,11 +357,12 @@ clean: clean-obj clean-ico clean-bin dist-clean: clean-obj tags: - $(ETAGS) *.[ch] $(LIBGAME_DIR)/*.[ch] $(GAME_EM_DIR)/*.[ch] + $(ETAGS) *.[ch] $(LIBGAME_DIR)/*.[ch] $(GAME_EM_DIR)/*.[ch] $(GAME_SP_DIR)/*.[ch] depend: $(MAKE) -C $(LIBGAME_DIR) depend $(MAKE) -C $(GAME_EM_DIR) depend + $(MAKE) -C $(GAME_SP_DIR) depend for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend ifeq (.depend,$(wildcard .depend))