X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2FMakefile;h=5f57dd34f0a2825547463c8a568b83322456bbb9;hb=a4e95e0a6d4b53732ea0a585be0b6df55ae41e42;hp=39029a0ce9989fe885c29bc3e43df555c1886dca;hpb=ba6af23b5637bcd5fa4e247dc336b45ba1e6fd1a;p=rocksndiamonds.git diff --git a/src/Makefile b/src/Makefile index 39029a0c..5f57dd34 100644 --- a/src/Makefile +++ b/src/Makefile @@ -39,6 +39,8 @@ WINDRES = windres CONVERT_ICON_ARGS = -transparent black -background transparent +DEBUGGER = gdb -batch -ex "run" -ex "bt" + PROGBASE = rocksndiamonds PROGNAME = ../$(PROGBASE) @@ -66,8 +68,9 @@ RANLIB = emranlib STRIP = true endif -ifdef BUILD_DIST # distribution build ifeq ($(shell uname -s),Darwin) # compiling on Mac OS X +DEBUGGER = lldb --batch -o "run" -k "bt" -k "quit" +ifdef BUILD_DIST # distribution build MAC_TARGET_VERSION_MIN = 10.7 EXTRA_FLAGS_MAC = -mmacosx-version-min=$(MAC_TARGET_VERSION_MIN) EXTRA_CFLAGS = $(EXTRA_FLAGS_MAC) @@ -115,11 +118,7 @@ ifdef RO_GAME_DIR # path to read-only game data specified CONFIG_RO_GAME_DIR = -DRO_GAME_DIR="\"$(RO_GAME_DIR)\"" endif -ifdef RW_GAME_DIR # path to writable game data specified -CONFIG_RW_GAME_DIR = -DRW_GAME_DIR="\"$(RW_GAME_DIR)\"" -endif - -CONFIG = $(CONFIG_RO_GAME_DIR) $(CONFIG_RW_GAME_DIR) $(JOYSTICK) +CONFIG = $(CONFIG_RO_GAME_DIR) $(JOYSTICK) DEBUG = -DDEBUG -g @@ -354,7 +353,7 @@ run: cd .. && ./$(PROGBASE) --verbose gdb: - cd .. && gdb -batch -x GDB_COMMANDS ./$(PROGBASE) + cd .. && $(DEBUGGER) $(PROGBASE) valgrind: cd .. && valgrind -v --leak-check=yes ./$(PROGBASE) 2> valgrind.out