X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2FMakefile;h=265bf9922e68382b2b2337a30a94c347160a0bf8;hb=5abed77f4575375756d228a2afc749589a25c87a;hp=39eaad9f0e49e498455e767d993a7385f7ea6ac2;hpb=959794cfda1f83edc51512211ae5a9f6b1e0b179;p=rocksndiamonds.git diff --git a/src/Makefile b/src/Makefile index 39eaad9f..265bf992 100644 --- a/src/Makefile +++ b/src/Makefile @@ -14,13 +14,6 @@ ifndef PLATFORM # unknown platform -- default to Unix PLATFORM = unix endif -ifdef X11_PATH # path to X11 from top level Makefile -XINC_PATH = $(X11_PATH)/include -XLIB_PATH = $(X11_PATH)/lib -X11_INCL = -I$(XINC_PATH) -X11_LIBS = -L$(XLIB_PATH) -lX11 -endif - AR = ar RANLIB = ranlib ETAGS = etags @@ -55,15 +48,6 @@ PLATFORM = unix TARGET = sdl endif -ifeq ($(PLATFORM),os2) # native compiling to OS/2 -RANLIB = echo -PROGNAME = ../$(PROGBASE).exe -EXTRA_CFLAGS = -Zbin-files -D__ST_MT_ERRNO__ -Zmtd -fomit-frame-pointer -EXTRA_LDFLAGS = -lsocket -PLATFORM = unix -TARGET = x11 -endif - ifeq ($(PLATFORM),unix) # native compiling to Unix (generic) PROFILING_FLAGS = -pg endif @@ -80,11 +64,6 @@ endif # configuring target # ----------------------------------------------------------------------------- -ifeq ($(TARGET),x11) # compiling for X11 target -SYS_CFLAGS = -DTARGET_X11 $(X11_INCL) -SYS_LDFLAGS = $(X11_LIBS) -endif - ifeq ($(TARGET),sdl) # compiling for SDL target SYS_CFLAGS = -DTARGET_SDL $(shell sdl-config --cflags) SDL_LIBS = -lSDL_image -lSDL_mixer -lSDL_net -lsmpeg @@ -280,7 +259,8 @@ conf_snd.h: conf_snd.c conf_mus.h: conf_mus.c @$(MAKE) auto-conf -$(TIMESTAMP_FILE): $(SRCS) $(LIBGAME) $(GAME_EM) $(GAME_SP) +# $(TIMESTAMP_FILE): $(SRCS) $(LIBGAME) $(GAME_EM) $(GAME_SP) +$(TIMESTAMP_FILE): $(SRCS) $(RNDLIBS) @date '+"%Y-%m-%d %H:%M"' \ | sed -e 's/^/#define COMPILE_DATE_STRING /' \ > $(TIMESTAMP_FILE) @@ -298,9 +278,10 @@ clean-obj: $(MAKE) -C $(GAME_EM_DIR) clean $(MAKE) -C $(GAME_SP_DIR) clean $(RM) $(OBJS) - $(RM) $(LIBGAME) - $(RM) $(GAME_EM) - $(RM) $(GAME_SP) + $(RM) $(RNDLIBS) +# $(RM) $(LIBGAME) +# $(RM) $(GAME_EM) +# $(RM) $(GAME_SP) clean-ico: $(RM) $(ICONBASE).ico