X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2FMakefile;h=18efb9d99ddb5aca2cc28450dfceba27afba9d21;hb=998be01ad92a672b69b11e24d472f6c0c076817f;hp=273cecdda90277cbadcf84e30b6b2a34e39aca84;hpb=a5a03e15b395ba1942c180d1cd0d3a4f43b87f56;p=rocksndiamonds.git diff --git a/src/Makefile b/src/Makefile index 273cecdd..18efb9d9 100644 --- a/src/Makefile +++ b/src/Makefile @@ -1,71 +1,167 @@ -# -# Makefile fuer "Rocks'n'Diamonds -- McDuffin Strikes Back" -# +#=============================================================================# +# Makefile for Rocks'n'Diamonds # +# (c) 1995-2000 Holger Schemel, info@artsoft.org # +#=============================================================================# -PROGNAME = rocksndiamonds +.EXPORT_ALL_VARIABLES: + +ifndef PLATFORM # platform not specified -- try auto detection +ifdef COMSPEC +PLATFORM = msdos +else +PLATFORM = unix +endif +endif + +ifdef X11_PATH # path to X11 specified by top level Makefile +XINC_PATH = $(X11_PATH)/include +XLIB_PATH = $(X11_PATH)/lib +X11_INCL = -I$(XINC_PATH) +X11_LIBS = -L$(XLIB_PATH) +endif + +AR = ar +RANLIB = ranlib + +ifeq ($(PLATFORM),msdos) # MS-DOS native compiling + +RM = del +PROGNAME = ../rocks.exe + +SYS_CFLAGS = -DTARGET_X11 +SYS_LDFLAGS = -s -lalleg + +else # Unix or cross-compiling for MS-DOS and Win32 RM = rm -f -CC = gcc -CPP = $(CC) -E -# CC = cc # for HP-UX and others +PROGNAME = ../rocksndiamonds + +ifeq ($(PLATFORM),solaris) +EXTRA_LDFLAGS = -lnsl -lsocket -R$(XLIB_PATH) +PLATFORM = unix +endif + +ifeq ($(PLATFORM),unix) +PROFILING = -pg +endif + +ifeq ($(PLATFORM),cross-msdos) +PROGNAME = ../rocks.exe +TARGET = allegro +endif + +ifeq ($(PLATFORM),cross-win32) +PROGNAME = ../rocksndiamonds.exe +TARGET = sdl +endif + +ifeq ($(TARGET),x11) +SYS_CFLAGS = -DTARGET_X11 $(X11_INCL) +SYS_LDFLAGS = $(X11_LIBS) -lX11 +endif + +ifeq ($(TARGET),sdl) +SYS_CFLAGS = -DTARGET_SDL $(shell sdl-config --cflags) +SYS_LDFLAGS = -lSDL_image -lSDL_mixer $(shell sdl-config --libs) +endif + +ifeq ($(TARGET),allegro) +SYS_CFLAGS = -DTARGET_ALLEGRO -I$(CROSS_PATH_MSDOS)/include +SYS_LDFLAGS = -lalleg +endif -GAME_DIR = -DGAME_DIR=\".\" # path of the game and its data -# JOYSTICK = -DNO_JOYSTICK # no joystick -# SOUNDS = -DNO_SOUNDS # no sounds -# SCORE_ENTRIES = -DONE_PER_NAME # only one score entry per name -SCORE_ENTRIES = -DMANY_PER_NAME # many score entries per name +endif # (PLATFORM != msdos) -# the XPM-Library is needed to build this program: -XPM_INCLUDE_FILE = -DXPM_INCLUDE_FILE="" -CONFIG = $(GAME_DIR) $(SOUNDS) $(JOYSTICK) \ - $(SCORE_ENTRIES) $(XPM_INCLUDE_FILE) +ifdef RO_GAME_DIR # path to read-only game data specified +CONFIG_RO_GAME_DIR = -DRO_GAME_DIR="\"$(RO_GAME_DIR)\"" +endif -# DEBUG = -DDEBUG -g -ansi -pedantic -Wall -DEBUG = -DDEBUG -g -Wall -# DEBUG = -O6 +ifdef RW_GAME_DIR # path to writable game data specified +CONFIG_RW_GAME_DIR = -DRW_GAME_DIR="\"$(RW_GAME_DIR)\"" +endif -# SYSTEM = -Aa -D_HPUX_SOURCE -Dhpux # for HP-UX (obsolete) -# SYSTEM = -DSYSV -Ae # for HP-UX -# SYSTEM = -DSYSV # for systems without 'usleep()' -# INCL = -I/usr/include/X11R5 # for HP-UX and others -# LIBS = -L/usr/lib/X11R5 -lXpm -lX11 -lm # for HP-UX and others -LIBS = -L/usr/X11R6/lib -lXpm -lX11 -lm +ifdef SCORE_ENTRIES # number of score entries per player specified +CONFIG_SCORE_ENTRIES = -D$(SCORE_ENTRIES) +endif + +CONFIG_GAME_DIR = $(CONFIG_RO_GAME_DIR) $(CONFIG_RW_GAME_DIR) + + +CONFIG = $(CONFIG_GAME_DIR) $(CONFIG_SCORE_ENTRIES) $(JOYSTICK) +DEBUG = -DDEBUG -g + +OPTIONS = $(DEBUG) -Wall # only for debugging purposes +# OPTIONS = $(DEBUG) -O3 -Wall # only for debugging purposes +# OPTIONS = $(DEBUG) -Wall -ansi -pedantic # only for debugging purposes +# OPTIONS = -O3 -Wall -ansi -pedantic +# OPTIONS = -O3 -Wall +# OPTIONS = -O3 +# OPTIONS = -DSYSV -Ae # may be needed for HP-UX + +CFLAGS = $(OPTIONS) $(SYS_CFLAGS) $(CONFIG) +LDFLAGS = $(SYS_LDFLAGS) $(EXTRA_LDFLAGS) -lm -# CFLAGS = -O2 $(CONFIG) $(SYSTEM) -CFLAGS = $(DEBUG) $(CONFIG) $(SYSTEM) $(INCL) SRCS = main.c \ init.c \ events.c \ tools.c \ screens.c \ - misc.c \ game.c \ editor.c \ - buttons.c \ files.c \ tape.c \ - sound.c + joystick.c \ + cartoons.c \ + network.c \ + netserv.c OBJS = main.o \ init.o \ events.o \ tools.o \ screens.o \ - misc.o \ game.o \ editor.o \ - buttons.o \ files.o \ tape.o \ - sound.o + joystick.o \ + cartoons.o \ + network.o \ + netserv.o + +LIBDIR = libgame +LIBGAME = $(LIBDIR)/libgame.a + -all: $(OBJS) - $(CC) $(CFLAGS) $(OBJS) $(LIBS) -o $(PROGNAME) +all: $(PROGNAME) + +$(PROGNAME): $(LIBGAME) $(OBJS) + $(CC) $(PROFILING) $(OBJS) $(LIBGAME) $(LDFLAGS) -o $(PROGNAME) + +$(LIBGAME): + $(MAKE) -C $(LIBDIR) .c.o: - $(CC) $(CFLAGS) -c $*.c + $(CC) $(PROFILING) $(CFLAGS) -c $*.c clean: + $(MAKE) -C $(LIBDIR) clean $(RM) $(OBJS) + $(RM) $(LIBGAME) + $(RM) $(PROGNAME) + $(RM) ../*.exe + + +#-----------------------------------------------------------------------------# +# development only stuff # +#-----------------------------------------------------------------------------# + +depend: + $(MAKE) -C $(LIBDIR) depend + for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend + +ifeq (.depend,$(wildcard .depend)) +include .depend +endif