X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2FMakefile;h=05eccd9916ed18c56496318ab01a9216a5f4c6b0;hb=8f33ee4940b9c35bf4627b7ef1126d03748da646;hp=21c753a3a715ccd3ffd3da6619a1939f5224fbd4;hpb=27205a1ec1f3a21ed1b9693ec3fd8a55442b79db;p=rocksndiamonds.git diff --git a/src/Makefile b/src/Makefile index 21c753a3..05eccd99 100644 --- a/src/Makefile +++ b/src/Makefile @@ -1,11 +1,16 @@ -#=============================================================================# -# Makefile for Rocks'n'Diamonds # -# (c) 1995-2000 Holger Schemel, info@artsoft.org # -#=============================================================================# +# ============================================================================= +# Rocks'n'Diamonds Makefile (src) +# ----------------------------------------------------------------------------- +# (c) 1995-2003 Holger Schemel +# ============================================================================= + +# ----------------------------------------------------------------------------- +# configuration +# ----------------------------------------------------------------------------- .EXPORT_ALL_VARIABLES: -ifndef PLATFORM # platform not specified -- try auto detection +ifndef PLATFORM # no platform specified -- try auto detection ifdef COMSPEC PLATFORM = msdos else @@ -23,10 +28,15 @@ endif AR = ar RANLIB = ranlib +BMP2ICO = bmp2ico +WINDRES = windres + ifeq ($(PLATFORM),msdos) # MS-DOS native compiling RM = del -PROGNAME = ../rocks.exe + +PROGBASE = rocks +PROGNAME = ../$(PROGBASE).exe SYS_CFLAGS = -DTARGET_X11 SYS_LDFLAGS = -s -lalleg @@ -34,24 +44,33 @@ SYS_LDFLAGS = -s -lalleg else # Unix or cross-compiling for MS-DOS and Win32 RM = rm -f -PROGNAME = ../rocksndiamonds + +PROGBASE = rocksndiamonds +PROGNAME = ../$(PROGBASE) ifeq ($(PLATFORM),solaris) EXTRA_LDFLAGS = -lnsl -lsocket -R$(XLIB_PATH) PLATFORM = unix endif +ifeq ($(PLATFORM),macosx) +PLATFORM = unix +TARGET=sdl +endif + ifeq ($(PLATFORM),unix) PROFILING_FLAGS = -pg endif ifeq ($(PLATFORM),cross-msdos) -PROGNAME = ../rocks.exe +PROGBASE = rocks +PROGNAME = ../$(PROGBASE).exe TARGET = allegro endif ifeq ($(PLATFORM),cross-win32) -PROGNAME = ../rocksndiamonds.exe +EXTRA_LDFLAGS = -lshfolder +PROGNAME = ../$(PROGBASE).exe TARGET = sdl endif @@ -62,8 +81,12 @@ endif ifeq ($(TARGET),sdl) SYS_CFLAGS = -DTARGET_SDL $(shell sdl-config --cflags) +ifeq ($(PLATFORM),macosx) +SYS_LDFLAGS = -lSDL_image -lSDL_mixer -lsmpeg $(shell sdl-config --libs) +else SYS_LDFLAGS = -lSDL_image -lSDL_mixer $(shell sdl-config --libs) endif +endif ifeq ($(TARGET),allegro) SYS_CFLAGS = -DTARGET_ALLEGRO -I$(CROSS_PATH_MSDOS)/include @@ -89,23 +112,33 @@ CONFIG_GAME_DIR = $(CONFIG_RO_GAME_DIR) $(CONFIG_RW_GAME_DIR) CONFIG = $(CONFIG_GAME_DIR) $(CONFIG_SCORE_ENTRIES) $(JOYSTICK) -DEBUG = -DDEBUG -g +# DEBUG = -DDEBUG -g # PROFILING = $(PROFILING_FLAGS) # OPTIONS = $(DEBUG) -Wall # only for debugging purposes -OPTIONS = $(DEBUG) -O3 -Wall # only for debugging purposes +# OPTIONS = $(DEBUG) -O3 -Wall # only for debugging purposes +OPTIONS = $(DEBUG) -Wall # only for debugging purposes # OPTIONS = $(DEBUG) -Wall -ansi -pedantic # only for debugging purposes # OPTIONS = -O3 -Wall -ansi -pedantic # OPTIONS = -O3 -Wall # OPTIONS = -O3 # OPTIONS = -DSYSV -Ae # may be needed for HP-UX +ifdef BUILD_DIST # distribution build +OPTIONS = -O3 -Wall +endif + CFLAGS = $(OPTIONS) $(SYS_CFLAGS) $(CONFIG) LDFLAGS = $(SYS_LDFLAGS) $(EXTRA_LDFLAGS) -lm SRCS = main.c \ + conf_gfx.c \ + conf_snd.c \ + conf_mus.c \ + conf_hlp.c \ init.c \ + config.c \ events.c \ tools.c \ screens.c \ @@ -113,13 +146,17 @@ SRCS = main.c \ editor.c \ files.c \ tape.c \ - joystick.c \ cartoons.c \ network.c \ netserv.c OBJS = main.o \ + conf_gfx.o \ + conf_snd.o \ + conf_mus.o \ + conf_hlp.o \ init.o \ + config.o \ events.o \ tools.o \ screens.o \ @@ -127,22 +164,75 @@ OBJS = main.o \ editor.o \ files.o \ tape.o \ - joystick.o \ cartoons.o \ network.o \ netserv.o +CNFS = conf_gfx.h \ + conf_snd.h \ + conf_mus.h \ + conf_chr.c \ + conf_chr.h \ + conf_cus.c \ + conf_cus.h \ + conf_e2g.c \ + conf_esg.c \ + conf_e2s.c \ + conf_fnt.c \ + conf_g2s.c \ + conf_g2m.c + +CNFS_CMD = ../Scripts/create_element_defs.pl + +TIMESTAMP_FILE = conftime.h + LIBDIR = libgame LIBGAME = $(LIBDIR)/libgame.a +ICONBASE = windows_icon +ifeq ($(PLATFORM),cross-win32) +ICON32X32 = ../graphics/$(ICONBASE)_32x32.bmp +ICON = $(ICONBASE).o +endif + + +# ----------------------------------------------------------------------------- +# build targets +# ----------------------------------------------------------------------------- -all: $(PROGNAME) +all: libgame_dir $(PROGNAME) -$(PROGNAME): $(LIBGAME) $(OBJS) - $(CC) $(PROFILING) $(OBJS) $(LIBGAME) $(LDFLAGS) -o $(PROGNAME) +$(PROGNAME): $(LIBGAME) $(TIMESTAMP_FILE) $(OBJS) $(ICON) + $(CC) $(PROFILING) $(OBJS) $(ICON) $(LIBGAME) $(LDFLAGS) -o $(PROGNAME) +libgame_dir: + @$(MAKE) -C $(LIBDIR) $(LIBGAME): - $(MAKE) -C $(LIBDIR) + @$(MAKE) -C $(LIBDIR) + +auto-conf: + @for i in $(CNFS); do \ + echo "$(CNFS_CMD) $$i > $$i"; \ + $(CNFS_CMD) $$i > $$i; \ + done + +conf_gfx.h: conf_gfx.c + @$(MAKE) auto-conf + +conf_snd.h: conf_snd.c + @$(MAKE) auto-conf + +conf_mus.h: conf_mus.c + @$(MAKE) auto-conf + +$(TIMESTAMP_FILE): $(SRCS) $(LIBGAME) + @date '+"[%Y-%m-%d %H:%M]"' \ + | sed -e 's/^/#define COMPILE_DATE_STRING /' \ + > $(TIMESTAMP_FILE) + +$(ICON): + $(BMP2ICO) -transparent $(ICONBASE).ico $(ICON32X32) + echo "$(ICONBASE) ICON $(ICONBASE).ico" | $(WINDRES) -o $(ICON) .c.o: $(CC) $(PROFILING) $(CFLAGS) -c $*.c @@ -152,16 +242,20 @@ clean-obj: $(RM) $(OBJS) $(RM) $(LIBGAME) +clean-ico: + $(RM) $(ICONBASE).ico + $(RM) $(ICONBASE).o + clean-bin: $(RM) $(PROGNAME) $(RM) ../*.exe -clean: clean-obj clean-bin +clean: clean-obj clean-ico clean-bin -#-----------------------------------------------------------------------------# -# development only stuff # -#-----------------------------------------------------------------------------# +# ----------------------------------------------------------------------------- +# development only +# ----------------------------------------------------------------------------- dist-clean: clean-obj