X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2FMakefile;h=018be6a502fd61653da5628014e69533bf27633b;hb=3ae70b9d27b4b2c038f35b0aa5985c368542a486;hp=9820c4de195670fd162259a870b40b1b3e58470c;hpb=80aa0e4b2b060112407417a9d2896395023a21cc;p=rocksndiamonds.git diff --git a/src/Makefile b/src/Makefile index 9820c4de..018be6a5 100644 --- a/src/Makefile +++ b/src/Makefile @@ -98,19 +98,25 @@ endif # ----------------------------------------------------------------------------- ifeq ($(TARGET),x11) # compiling for X11 target -SYS_CFLAGS = -DTARGET_X11 $(X11_INCL) +SYS_CFLAGS = -DTARGET_X11 $(X11_INCL) SYS_LDFLAGS = $(X11_LIBS) endif ifeq ($(TARGET),sdl) # compiling for SDL target -SYS_CFLAGS = -DTARGET_SDL $(shell sdl-config --cflags) +SYS_CFLAGS = -DTARGET_SDL $(shell sdl-config --cflags) SDL_LIBS = -lSDL_image -lSDL_mixer -lSDL_net -lsmpeg SYS_LDFLAGS = $(SDL_LIBS) $(shell sdl-config --libs) endif +ifeq ($(TARGET),sdl2) # compiling for SDL2 target +SYS_CFLAGS = -DTARGET_SDL2 $(shell sdl2-config --cflags) +SDL_LIBS = -lSDL2_image -lSDL2_mixer -lSDL2_net -lsmpeg2 +SYS_LDFLAGS = $(SDL_LIBS) $(shell sdl2-config --libs) +endif + ifeq ($(TARGET),sdl-static) # compiling for SDL target (static) -SYS_CFLAGS = -DTARGET_SDL $(shell sdl-config --cflags) -SDL_LIBS = -lSDL_image -lSDL_mixer -lSDL_net -lsmpeg +SYS_CFLAGS = -DTARGET_SDL $(shell sdl-config --cflags) +SDL_LIBS = -lSDL_image -lSDL_mixer -lSDL_net -lsmpeg -lmikmod SYS_LDFLAGS = $(SDL_LIBS) $(shell sdl-config --static-libs) endif @@ -220,7 +226,7 @@ CNFS = conf_gfx.h \ conf_var.c \ conf_act.c -CNFS_CMD = ../Scripts/create_element_defs.pl +CNFS_CMD = ../build-scripts/create_element_defs.pl TIMESTAMP_FILE = conftime.h @@ -327,13 +333,13 @@ clean: clean-obj clean-ico clean-bin # run and test targets # ----------------------------------------------------------------------------- -run: all +run: cd .. && ./$(PROGBASE) --verbose -gdb: all +gdb: cd .. && gdb -batch -x GDB_COMMANDS ./$(PROGBASE) -valgrind: all +valgrind: cd .. && valgrind -v --leak-check=yes ./$(PROGBASE) 2> valgrind.out