X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=Makefile;h=ba4919350141d08f5c9e2e27359db0935b256cd3;hb=38c26472a6e9f0f037ddfe535d3919c00772b26f;hp=4616aecbbd344b4813112dead55e56d8f016479c;hpb=3ae3dff29ac1a6022b1e5af414ba2c99391148c8;p=rocksndiamonds.git diff --git a/Makefile b/Makefile index 4616aecb..ba491935 100644 --- a/Makefile +++ b/Makefile @@ -1,38 +1,156 @@ #=============================================================================# -# Makefile for Rocks'n'Diamonds 1.2 # -# (c) 1995-98 Holger Schemel, aeglos@valinor.owl.de # +# Makefile for Rocks'n'Diamonds # +# (c) 1995-2002 Holger Schemel, info@artsoft.org # #=============================================================================# #-----------------------------------------------------------------------------# # configuration section # #-----------------------------------------------------------------------------# +# specify command name of your favorite ANSI C compiler +# (this must be set to "cc" for some systems) +CC = gcc + +# specify command name of GNU make on your system +# (this must be set to "gmake" for some systems) +MAKE = make + +# specify path to X11 on your system +X11_PATH = /usr/X11R6 + +# specify directory for read-only game data (like graphics, sounds, levels) +# default is '.', so you can play without installing game data somewhere +# RO_GAME_DIR = /usr/games + +# specify directory for writable game data (like highscore files) +# default is '.', so you can play without installing game data somewhere +# RW_GAME_DIR = /var/games + +# uncomment this if your system has no joystick include file +# JOYSTICK = -DNO_JOYSTICK + +# choose if you want to allow many global score file entries for one player +# default is 'MANY_PER_NAME' +# when installing the game in a multi user environment, choose this +# SCORE_ENTRIES = ONE_PER_NAME +# when installing the game in a single user environment, choose this +# SCORE_ENTRIES = MANY_PER_NAME + +# specify paths for cross-compiling (only needed for MS-DOS and Win32 build) +CROSS_PATH_MSDOS=/usr/local/cross-msdos/i386-msdosdjgpp +CROSS_PATH_WIN32=/usr/local/cross-tools/i386-mingw32msvc + #-----------------------------------------------------------------------------# -# you shouldn't need to change anything below # +# you should not need to change anything below # #-----------------------------------------------------------------------------# -MAKE = make +.EXPORT_ALL_VARIABLES: SRC_DIR = src -MAKE_CMD = @$(MAKE) -C $(SRC_DIR) +MAKE_CMD = $(MAKE) -C $(SRC_DIR) +DEFAULT_TARGET = x11 +# DEFAULT_TARGET = sdl all: - $(MAKE_CMD) + @$(MAKE_CMD) TARGET=$(DEFAULT_TARGET) + +x11: + @$(MAKE_CMD) TARGET=x11 + +sdl: + @$(MAKE_CMD) TARGET=sdl + +solaris: + @$(MAKE_CMD) PLATFORM=solaris TARGET=x11 + +solaris-sdl: + @$(MAKE_CMD) PLATFORM=solaris TARGET=sdl + +mac: + @$(MAKE_CMD) PLATFORM=macosx + +msdos: + @$(MAKE_CMD) PLATFORM=msdos + +cross-msdos: + @PATH=$(CROSS_PATH_MSDOS)/bin:${PATH} $(MAKE_CMD) PLATFORM=cross-msdos + +cross-win32: + @PATH=$(CROSS_PATH_WIN32)/bin:${PATH} $(MAKE_CMD) PLATFORM=cross-win32 clean: - $(MAKE_CMD) clean + @$(MAKE_CMD) clean + + +#-----------------------------------------------------------------------------# +# development only stuff # +#-----------------------------------------------------------------------------# + +auto-conf: + ./Scripts/create_element_defs.pl --graphics > src/conf_gfx.h + ./Scripts/create_element_defs.pl --sounds > src/conf_snd.h + ./Scripts/create_element_defs.pl --chars > src/conf_chr.c + ./Scripts/create_element_defs.pl --custom > src/conf_cus.c + ./Scripts/create_element_defs.pl --el2gfx > src/conf_e2g.c + +run: + @$(MAKE_CMD) TARGET=$(DEFAULT_TARGET) && ./rocksndiamonds --verbose + +gdb: + @$(MAKE_CMD) TARGET=$(DEFAULT_TARGET) && gdb ./rocksndiamonds + +enginetest: + ./Scripts/make_enginetest.sh + +enginetestfast: + ./Scripts/make_enginetest.sh fast backup: - ./Scripts/make_backup.sh + ./Scripts/make_backup.sh src + +backup_lev: + ./Scripts/make_backup.sh lev + +backup_gfx: + ./Scripts/make_backup.sh gfx dist-unix: - ./Scripts/make_dist_unix.sh . + ./Scripts/make_dist.sh unix . + +dist-msdos: + ./Scripts/make_dist.sh dos . + +dist-win32: + ./Scripts/make_dist.sh win . + +dist-macosx: + ./Scripts/make_dist.sh mac . $(MAKE) + +upload-unix: + ./Scripts/make_dist.sh unix . upload + +upload-msdos: + ./Scripts/make_dist.sh dos . upload + +upload-win32: + ./Scripts/make_dist.sh win . upload + +upload-macosx: + ./Scripts/make_dist.sh mac . upload + +dist-clean: + @$(MAKE_CMD) dist-clean + +dist-build-all: + $(MAKE) clean + @BUILD_DIST=TRUE $(MAKE) x11 ; $(MAKE) dist-clean + @BUILD_DIST=TRUE $(MAKE) cross-win32 ; $(MAKE) dist-clean + @BUILD_DIST=TRUE $(MAKE) cross-msdos ; $(MAKE) dist-clean -dist-dos: - ./Scripts/make_dist_dos.sh . +dist-all: dist-build-all dist-unix dist-msdos dist-win32 dist-macosx -dist: dist-unix dist-dos +upload-all: upload-unix upload-msdos upload-win32 upload-macosx -depend: +depend dep: $(MAKE_CMD) depend