X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=Makefile;h=a5b3d976bc18c017122120838fca0ac01a041943;hb=6ed4958820f8f97174ca47594dcc6f00ee31b2cb;hp=93533d6d2b73778412439b0fda863c1c4660c195;hpb=8be31c2781126204470171aff7af45713ec42e9e;p=rocksndiamonds.git diff --git a/Makefile b/Makefile index 93533d6d..a5b3d976 100644 --- a/Makefile +++ b/Makefile @@ -1,25 +1,22 @@ #=============================================================================# -# Makefile for Rocks'n'Diamonds 1.4.0 # -# (c) 1995-1999 Holger Schemel, aeglos@valinor.owl.de # +# Makefile for Rocks'n'Diamonds # +# (c) 1995-2002 Holger Schemel, info@artsoft.org # #=============================================================================# #-----------------------------------------------------------------------------# # configuration section # #-----------------------------------------------------------------------------# -# specify your favorite ANSI C compiler +# specify command name of your favorite ANSI C compiler +# (this must be set to "cc" for some systems) CC = gcc -# explicitely choose your platform, if defaults doesn't work right -# needed for SUN/Solaris; Linux and DOS work fine with auto detection -# PLATFORM = solaris -# PLATFORM = unix -# PLATFORM = dos -# PLATFORM = windows +# specify command name of GNU make on your system +# (this must be set to "gmake" for some systems) +MAKE = make # specify path to X11 on your system -# if undefined, use system defaults (works with Linux/gcc/libc5) -X11_PATH = /usr/X11 +X11_PATH = /usr/X11R6 # specify directory for read-only game data (like graphics, sounds, levels) # default is '.', so you can play without installing game data somewhere @@ -32,9 +29,6 @@ X11_PATH = /usr/X11 # uncomment this if your system has no joystick include file # JOYSTICK = -DNO_JOYSTICK -# uncomment this if your system has no sound -# SOUNDS = -DNO_SOUNDS - # choose if you want to allow many global score file entries for one player # default is 'MANY_PER_NAME' # when installing the game in a multi user environment, choose this @@ -42,8 +36,9 @@ X11_PATH = /usr/X11 # when installing the game in a single user environment, choose this # SCORE_ENTRIES = MANY_PER_NAME -# specify path for cross-compiling (only needed for Windows build) -CROSS_PATH=/usr/local/cross-tools/i386-mingw32/bin +# specify paths for cross-compiling (only needed for MS-DOS and Win32 build) +CROSS_PATH_MSDOS=/usr/local/cross-msdos/i386-msdosdjgpp +CROSS_PATH_WIN32=/usr/local/cross-tools/i386-mingw32msvc #-----------------------------------------------------------------------------# # you should not need to change anything below # @@ -51,13 +46,14 @@ CROSS_PATH=/usr/local/cross-tools/i386-mingw32/bin .EXPORT_ALL_VARIABLES: -MAKE = make - SRC_DIR = src MAKE_CMD = $(MAKE) -C $(SRC_DIR) +DEFAULT_TARGET = x11 +# DEFAULT_TARGET = sdl + all: - @$(MAKE_CMD) TARGET=sdl + @$(MAKE_CMD) TARGET=$(DEFAULT_TARGET) x11: @$(MAKE_CMD) TARGET=x11 @@ -65,14 +61,23 @@ x11: sdl: @$(MAKE_CMD) TARGET=sdl -sdl_old: - @$(MAKE_CMD) TARGET=sdl USE_SDL_OLD_LIBS=true - solaris: - @$(MAKE_CMD) PLATFORM=solaris + @$(MAKE_CMD) PLATFORM=solaris TARGET=x11 -windows: - @PATH=$(CROSS_PATH):${PATH} $(MAKE_CMD) PLATFORM=windows +solaris-sdl: + @$(MAKE_CMD) PLATFORM=solaris TARGET=sdl + +mac: + @$(MAKE_CMD) PLATFORM=macosx + +msdos: + @$(MAKE_CMD) PLATFORM=msdos + +cross-msdos: + @PATH=$(CROSS_PATH_MSDOS)/bin:${PATH} $(MAKE_CMD) PLATFORM=cross-msdos + +cross-win32: + @PATH=$(CROSS_PATH_WIN32)/bin:${PATH} $(MAKE_CMD) PLATFORM=cross-win32 clean: @$(MAKE_CMD) clean @@ -82,6 +87,21 @@ clean: # development only stuff # #-----------------------------------------------------------------------------# +auto-conf: + @$(MAKE_CMD) auto-conf + +run: + @$(MAKE_CMD) TARGET=$(DEFAULT_TARGET) && ./rocksndiamonds --verbose + +gdb: + @$(MAKE_CMD) TARGET=$(DEFAULT_TARGET) && gdb ./rocksndiamonds + +enginetest: + ./Scripts/make_enginetest.sh + +enginetestfast: + ./Scripts/make_enginetest.sh fast + backup: ./Scripts/make_backup.sh src @@ -94,10 +114,39 @@ backup_gfx: dist-unix: ./Scripts/make_dist.sh unix . -dist-dos: +dist-msdos: ./Scripts/make_dist.sh dos . -dist: dist-unix dist-dos +dist-win32: + ./Scripts/make_dist.sh win . + +dist-macosx: + ./Scripts/make_dist.sh mac . $(MAKE) + +upload-unix: + ./Scripts/make_dist.sh unix . upload + +upload-msdos: + ./Scripts/make_dist.sh dos . upload + +upload-win32: + ./Scripts/make_dist.sh win . upload + +upload-macosx: + ./Scripts/make_dist.sh mac . upload + +dist-clean: + @$(MAKE_CMD) dist-clean + +dist-build-all: + $(MAKE) clean + @BUILD_DIST=TRUE $(MAKE) x11 ; $(MAKE) dist-clean + @BUILD_DIST=TRUE $(MAKE) cross-win32 ; $(MAKE) dist-clean + @BUILD_DIST=TRUE $(MAKE) cross-msdos ; $(MAKE) dist-clean + +dist-all: dist-build-all dist-unix dist-msdos dist-win32 dist-macosx + +upload-all: upload-unix upload-msdos upload-win32 upload-macosx depend dep: $(MAKE_CMD) depend