X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=Makefile;h=9c0fa9dcca6ccf5b79ab3e5d9a789df1a2d8efa4;hb=f7cee51ad23b10be242545a6445fddf45accf65d;hp=d31608d9dc111f35fa5862246c6d92536865388a;hpb=f47e4a3f4d332ee697fd638d7cbfc0c6d3e2c345;p=rocksndiamonds.git diff --git a/Makefile b/Makefile index d31608d9..9c0fa9dc 100644 --- a/Makefile +++ b/Makefile @@ -22,10 +22,14 @@ X11_PATH = /usr/X11R6 # directory for read-only game data (like graphics, sounds, levels) # default is '.' to be able to run program without installation # RO_GAME_DIR = /usr/games +# use the following setting for Debian / Ubuntu installations: +# RO_GAME_DIR = /usr/share/games/rocksndiamonds # directory for writable game data (like highscore files) # default is '.' to be able to run program without installation # RW_GAME_DIR = /var/games +# use the following setting for Debian / Ubuntu installations: +# RW_GAME_DIR = /var/games/rocksndiamonds # uncomment if system has no joystick include file # JOYSTICK = -DNO_JOYSTICK @@ -42,7 +46,7 @@ CROSS_PATH_MSDOS = /usr/local/cross-msdos/i386-msdosdjgpp CROSS_PATH_WIN32 = /usr/local/cross-tools/i386-mingw32msvc # compile special edition of R'n'D instead of the normal (classic) version -# SPECIAL_EDITION = rnd_jue +SPECIAL_EDITION = rnd_jue # ----------------------------------------------------------------------------- @@ -130,14 +134,16 @@ enginetestnew: all leveltest: all ./Scripts/make_enginetest.sh leveltest +levelsketch_images: all + ./Scripts/make_levelsketch_images.sh + backup: - ./Scripts/make_backup.sh src 1 + ./Scripts/make_backup.sh src tar -backup2: - ./Scripts/make_backup.sh src 2 +backup-net-copy: + ./Scripts/make_backup.sh src scp -backup3: - ./Scripts/make_backup.sh src 3 +backup-net: backup backup-net-copy backup_lev: ./Scripts/make_backup.sh lev @@ -148,6 +154,10 @@ backup_gfx: # prerelease: # ./Scripts/make_prerelease.sh +jue: + sed -e 's/# SPECIAL_EDITION/SPECIAL_EDITION/' Makefile > Makefile.jue + $(MAKE) -f Makefile.jue cross-win32 + dist-clean: @$(MAKE_CMD) dist-clean