X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=Makefile;h=0ab0dfc4821fd7601dffb136f0b4e5de72b10a3c;hb=d442dd6ca65b694c37fbd3c93505644fe8478263;hp=65ea127afc122305d32049d1b72a8af35326133c;hpb=c4d9b5e489f38f7e6f42039cce9bca0ecafc0992;p=rocksndiamonds.git diff --git a/Makefile b/Makefile index 65ea127a..0ab0dfc4 100644 --- a/Makefile +++ b/Makefile @@ -22,10 +22,14 @@ X11_PATH = /usr/X11R6 # directory for read-only game data (like graphics, sounds, levels) # default is '.' to be able to run program without installation # RO_GAME_DIR = /usr/games +# use the following setting for Debian / Ubuntu installations: +# RO_GAME_DIR = /usr/share/games/rocksndiamonds # directory for writable game data (like highscore files) # default is '.' to be able to run program without installation # RW_GAME_DIR = /var/games +# use the following setting for Debian / Ubuntu installations: +# RW_GAME_DIR = /var/games/rocksndiamonds # uncomment if system has no joystick include file # JOYSTICK = -DNO_JOYSTICK @@ -134,13 +138,12 @@ levelsketch_images: all ./Scripts/make_levelsketch_images.sh backup: - ./Scripts/make_backup.sh src 1 + ./Scripts/make_backup.sh src tar -backup2: - ./Scripts/make_backup.sh src 2 +backup-net-copy: + ./Scripts/make_backup.sh src scp -backup3: - ./Scripts/make_backup.sh src 3 +backup-net: backup backup-net-copy backup_lev: ./Scripts/make_backup.sh lev @@ -151,6 +154,10 @@ backup_gfx: # prerelease: # ./Scripts/make_prerelease.sh +jue: + sed -e 's/# SPECIAL_EDITION/SPECIAL_EDITION/' Makefile > Makefile.jue + $(MAKE) -f Makefile.jue cross-win32 + dist-clean: @$(MAKE_CMD) dist-clean