X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=fe3a3bf1c20a83066be7ab535146e3900ffaa466;hb=9a3b7326f0a20338806bcdc48fe52eb7c2dcaa8e;hp=817ca24ac44e0e43e8409853247159c6394e5db8;hpb=c4dd9e14b72b528e82bc018fe2fa76b784221584;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 817ca24a..fe3a3bf1 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,74 @@ +2006-05-02 + * fixed bug with title (cross)fading in/out when using fullscreen mode + +2006-04-30 + * fixed bug that forced re-defining of menu settings in local graphics + config file which are already defined in existing base config file + * fixed small bug that caused door sounds playing when music is enabled + +2006-04-29 + * added the possibility to define up to five title screens for each + level set that are displayed after loading using (cross)fading in/out + (this was added to display the various start images of the EMC sets) + +2006-04-28 + * added "CE score gets zero [of]" to custom element trigger conditions + * added setup option to display element token name in level editor + +2006-04-19 + * added compatibility code for Juergen Bonhagen's menu artwork settings + +2006-04-15 + * fixed bug with displaying wrong animation frame 0 after CE changes + * fixed bug with creating invisible elements when light switch is on + +2006-04-06 + * added selection between ECS and AGA graphics for EMC levels to setup + +2006-04-04 + * adjusted font handling for various narrow EMC style fonts + +2006-04-03 + * changed EM engine behaviour back to re-allow initial rolling springs + +2006-04-02 + * fixed handling of over-large selectboxes (less error-prone now) + * fixed bug when creating GE with walkable element under the player + +2006-04-01 + * added use of "Insert" and "Delete" keys to navigate element list in + level editor to start of custom elements or start of group elements + * added virtual elements to access CE value and CE score of elements: + - "CE value of triggering element" + - "CE score of triggering element" + - "CE value of current element" + - "CE score of current element" + +2006-03-30 + * fixed "grass" to "sand" in older EM levels (up to file version V4) + +2006-03-29 + * changed behaviour of network games with internal errors (because of + different client frame counters) from immediately terminating R'n'D + to displaying an error message requester and stopping only the game + (also to prevent impression of crashes under non command-line runs) + * fixed playing network games with the EMC engine (did not work before) + * fixed bug with not scrolling the screen in multi-player mode with the + focus on player 1 when all players are moving in different directions + * fixed bug with keeping pointer to gadget even after its deallocation + * fixed bug with allowing "focus on all players" in network games + * fixed bug with player focus when playing tapes from network games + +2006-03-22 + * uploaded pre-release (test) version 3.2.0-7 binary and source code + +2006-03-19 + * code cleanup for game action control for R'n'D and EMC game engine + +2006-03-18 + * fixed bug in multi-player movement with focus on both players + * added option to control only the focussed player with all input + 2006-03-14 * added player focus switching to level tape recording and re-playing @@ -10,6 +81,7 @@ 2006-03-10 * added four new yam yams with explicit start direction for EMC engine + * fixed bug in src/libgame/text.c with printing text outside the window 2006-03-09 * fixed small bug in EMC level loader (copyright sign in EM II levels)