X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=fbbf09c9cb0602cc1cd33dbb83e38c79fbff28be;hb=24cc4564457e645addf08604dc80fbab152c8590;hp=7d04fe146b89249663e0101420a480b9b4216e3c;hpb=ad660e716cd7f381a374fdd2745ea0578043974b;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 7d04fe14..fbbf09c9 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,11 +1,25 @@ +2006-06-03 + * fixed bug with player exploding when moving into acid + * fixed bug with level settings being reset in editor and when playing + (some compatibility settings being set not only after level loading) + * fixed crash bug when number of custom graphic frames was set to zero + * fixed bug with teleporting player on walkable tile not working anymore + * added partial compatibility support for pre-release-only "CONF" chunk + (to make Alan Bond's "color cycle" demo work again :-) ) + +2006-05-30 + * fixed some bugs when displaying title screens from info screen menu + 2006-05-20 - * changed file version identifier to reflect recent level file changes + * changed file major version to 3 to reflect level file format changes + * uploaded pre-release (test) version 3.2.0-8 binary and source code 2006-05-19 * added new chunk "NAME" to level file format for level name settings * added new chunk "NOTE" to level file format for envelope settings * changed name of chunk "CONF" to "ELEM" (for normal element settings) * updated magic(5) file to recognize changed and new level file chunks + * removed change events "change when CE value/score changes" as unneeded 2006-05-17 * changed gravity (which only affects the player) from level property