X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=f4a12b5e77db6ddc32f38f5729dfc15e05f305db;hb=b640b9d7647df4cbba0e530f6f4bcece384048e4;hp=8acd236ac118275f0c8b6809558e873c4fc46ef1;hpb=ee77ce3259f523c93305be15ed5c114a79aea181;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 8acd236a..f4a12b5e 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,22 @@ +2006-04-03 + * changed EM engine behaviour back to re-allow initial rolling springs + +2006-04-02 + * fixed handling of over-large selectboxes (less error-prone now) + * fixed bug when creating GE with walkable element under the player + +2006-04-01 + * added use of "Insert" and "Delete" keys to navigate element list in + level editor to start of custom elements or start of group elements + * added virtual elements to access CE value and CE score of elements: + - "CE value of triggering element" + - "CE score of triggering element" + - "CE value of current element" + - "CE score of current element" + +2006-03-30 + * fixed "grass" to "sand" in older EM levels (up to file version V4) + 2006-03-29 * changed behaviour of network games with internal errors (because of different client frame counters) from immediately terminating R'n'D @@ -32,6 +51,7 @@ 2006-03-10 * added four new yam yams with explicit start direction for EMC engine + * fixed bug in src/libgame/text.c with printing text outside the window 2006-03-09 * fixed small bug in EMC level loader (copyright sign in EM II levels)