X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=f2da79711bca364990e384422a3bced4cb5ececc;hb=2c54d1765fec2db1ab23e2d5b5fba927efa463ce;hp=ca6007bf07a4945a231ccc413149ecae3a0eb26a;hpb=c6b89ec21b03182c40ae2eda40d861c09f179daf;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index ca6007bf..f2da7971 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,28 @@ +2007-03-23 + * added new player option "no centering when relocating" for "invisible" + teleportations to level areas that look exactly the same, giving the + illusion that the player did not relocate at all (this was the default + since 3.2.3, but caused visual problems with room creation in "Zelda") + * added new menu fading effect "melt", shamelessly stolen from "DOOM" + +2007-03-21 + * improved menu fading, adding separate fading definitions for entering + and leaving a menu and for fading between menu and "content" screens + * fixed small bug with recognizing also ".font_xyz" style definitions + +2007-03-20 + * improved menu fading, adding separate fading definitions for fading + between menu screens and fading between menu and "destination" screens + +2007-03-19 + * titlemessage_initial_x and titlemessage_x set to "[DEFAULT]" in static + configuration (set from "[titlemessage_initial]" and "[titlemessage]") + * fading settings of "[titlemessage_initial]" and "[titlemessage]" set + to "[DEFAULT]" in static configuration (set from "[title_initial]" and + "[title]") + * improved title fading, allowing fading animation types "none", "fade" + and "crossfade" (including cross-fading of last title to main menu) + 2007-03-18 * added configurability of graphics, sounds and music for title screens, which are separated into initial title screens (only shown once at @@ -32,7 +57,7 @@ that affect all text messages: - [titlemessage_initial]. - [titlemessage]. - or use directives affect single text messages: + or use directives that affect single text messages: - titlemessage_initial_x. (with x in 1,2,3,4,5) - titlemessage_x. (with x in 1,2,3,4,5)