X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=f016599a2a53f37e6c7be72d50de3cfe73657141;hb=86e9bc76691d9b37686a1661a66e606f2b40e47b;hp=1daa7ca895f4d898e1192303eb78019fcd4f83e1;hpb=7f77c2e8dcb7ad575fcaf89512f4f616846c8b41;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 1daa7ca8..f016599a 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,52 @@ +2006-10-22 + * fixed bugs with player name and current level positions on main screen + +2006-10-20 + * added configuration directives for control of title screens: + - "title.fade_delay" for fading time + - "title.post_delay" for pause between screens (when not crossfading) + - "title.auto_delay" to automatically continue after some time + these settings can each be overridden by specifying them with titles: + - "titlescreen_initial_{1-5}.{fade_delay,post_delay,auto_delay}" + - "titlescreen_{1-5}.{fade_delay,post_delay,auto_delay}" + fading mode can also be specified: + - "titlescreen_initial_{1-5}.anim_mode: {fade,crossfade} + - "titlescreen_{1-5}.anim_mode: {fade,crossfade} + default is using normal fading for menues and initial title screens, + while using cross-fading for level set title screens + * fixed bug with background not drawn in Hall of Fame after game was won + +2006-10-18 + * added configuration directives for the remaining main menu items + +2006-10-17 + * added additional configuration directives for info screen draw offset: + menu.draw_{x,y}offset.INFO[{ELEMENTS,MUSIC,CREDITS,PROGRAM,LEVELSET}] + * added additional configuration directives for preview info text + * limited mouse wheel sensitive screen area to scrollable screen area + +2006-10-16 + * added highlighted menu text entries to menu navigation when selected + +2006-10-14 + * fixed bug that prevented player from correctly being created in the + top left corner by a custom element change in a level without player + * fixed bug that prevented player from being killed when indestructible, + non-walkable element is placed on player position by extended change + * added configurable menu button, text and input positions to main menu + +2006-10-13 + * added page fading effects for remaining info sub-screens + * fixed small bug that caused some delays when answering door request + +2006-10-12 + * added directives "border.draw_masked.*" for menu/playfield area and + door areas to display overlapping/masked borders from "global.border" + +2006-10-09 + * fixed bug with CE with move speed "not moving" not being animated + * when changing player artwork by CE action, reset animation frame + 2006-10-03 * fixed bug with not unmapping main menu screen gadgets on other screens * fixed bug with un-pausing a paused game by releasing still pressed key