X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=efa565d87fc6805f3522d103aae08fff0702a916;hb=e2b2b44c56f55520c8cc43cf361c83a12e60f7b0;hp=4d93a17915a73403c0de5a75b2b4263c61fc9248;hpb=2c89261a1186ffc19bd6e5f82e9369bee1545e2f;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 4d93a179..efa565d8 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,50 @@ +2005-02-02 + * improved fallback handling when configured artwork is not available + (now using default artwork instead of exiting when files not found) + +2005-02-01 + * fixed bug on level selection screen when dragging scrollbar + +2005-01-19 + * fixed bug which caused broken tapes when appending to EM engine tapes + +2005-01-17 + * uploaded pre-release (test) version 3.2.0-1 binary and source code + +2005-01-17 + * added code to replace changed artwork config tokens with other tokens + (needed for backwards compatibility, so that older tokens still work) + +2005-01-16 + * added native R'n'D graphics for some new EMC elements in EM engine + +2005-01-15 + * fixed some bugs in the EM engine integration code + * changed EM engine code to allow diagonal movement + * changed EM engine code to allow use of separate snap and drop keys + +2005-01-03 + * fixed some redraw bugs when using EM engine + +2005-01-02 + * fixed bug with not converting RND levels which are set to use native + engine to native level structure when loading + +2005-01-01 + * uploaded pre-release (test) version 3.2.0-0 binary and source code + +2005-01-01 + * version number set to 3.2.0 + +2004-12-30 + * level data now reset to defaults after attempt to load invalid file + +2004-11-13 + * added use of "editorsetup.conf" for different level sets + +2004-10-26 + * added auto-detection for various types of Emerald Mine level files + 2004-10-17 * fixed bug with scrollbars getting too small when list is very large