X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=ee3945eb4601b6c682ebe380342e61c118a8072f;hb=b7282fd678d6f5c7ebf6a12062eb391129a800a7;hp=515f53bba9e79ff170f033f113ea969f54111956;hpb=7b447f4c902beff72ad385a99cd723eb7d1ea369;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 515f53bb..ee3945eb 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,21 @@ +2014-09-04 + * added custom graphics property "game.tile_size" to define in-game tile + size (this defines the tile size actually displayed on the playfield); + tile graphics will either be scaled to the defined game tile size or + have to be specified with the same image size (using ".tile_size") + +2014-09-01 + * added custom graphics property ".tile_size" to define tile image size + for game element graphics (like "custom_1.tile_size"); non-standard + sized images will then be scaled accordingly to standard tile size + +2014-08-30 + * fixed music still being played in Android version when in background + +2014-08-30 + * added Android "menu" button to be treated as "yes" requester button + (while the Android "back" button was already treated as "no" button) + 2014-08-28 * added command line options "--version" / "-V" to show program version (also shows SDL library versions when prefixed with "--debug" option)