X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=e9a6fa7aaeb9c83e999c6aa15a7e46ff3e463771;hb=2d235297197dd0c325184f7fc401d9c5c41c2616;hp=380405c18c86c150e2dfc38602fc037cfd77f405;hpb=f47cd4b09952aaf95d16542f6b53f2d8bf9e1d7d;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 380405c1..e9a6fa7a 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,34 @@ +2005-01-02 + * fixed bug with not converting RND levels which are set to use native + engine to native level structure when loading + +2005-01-01 + * uploaded pre-release (test) version 3.2.0-0 binary and source code + +2005-01-01 + * version number set to 3.2.0 + +2004-12-30 + * level data now reset to defaults after attempt to load invalid file + +2004-11-13 + * added use of "editorsetup.conf" for different level sets + +2004-10-26 + * added auto-detection for various types of Emerald Mine level files + +2004-10-17 + * fixed bug with scrollbars getting too small when list is very large + +2004-10-09 + * fixed bug with 3+3 (cross) sized explosion not making explosion sound + +2004-10-04 + * added most level editor configuration gadgets for new EMC elements + +2004-10-01 + * added more element and graphic definitions for new EMC elements + 2004-09-27 * modified native EM engine to use integrated R'n'D sound system