X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=e5ba1ba1b81331ed7ce93b02a746a430060c7901;hb=f7b79b71faf7e5fbe38df38d26d1156f3ba2f0ce;hp=babc5be443f3664e70a1dccf5da222c972dee12a;hpb=2d769736ea3634a55a88c1d792ffdbefb190d1f3;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index babc5be4..e5ba1ba1 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,6 +1,16 @@ +2010-02-16 + * fixed bug in native Supaplex engine that broke several demo solutions + +2010-02-14 + * done integrating R'n'D graphics engine into file "Murphy.c" + * done integrating R'n'D graphics engine into file "BugsTerminals.c" + +2010-02-07 + * started integrating R'n'D graphics engine into Supaplex game engine + 2010-02-02 * added small kludge that allows transparent pushing animation over - non-black background + non-black background (by using "game.use_masked_pushing: true") * added editor flag to Sokoban field/object elements to automatically finish solved Sokoban style levels (even if they contain non-Sokoban elements, which prevents auto-enabling this feature for such levels)