X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=e1a10406edd14937680342a2f9b32d29694e00fb;hb=ac86d841daa4ecafff3128110a1db109e03fb355;hp=53c04a0a269a08e5b22bc5f6cd0ace73668e90a9;hpb=f7704e2d22e9499efe6380e0c916c2bd4918e4be;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 53c04a0a..e1a10406 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,31 @@ +2006-08-28 + * fixed bug in GameWon() when level contains no exit (like in Sokoban) + +2006-08-23 + * added engine snapshot functionality for instant tape reloading (this + only works for the last tape saved using "quick save", and does not + work across program restarts, because it completely works in memory) + +2006-08-21 + * version number set to 3.2.2 + +2006-08-20 + * version 3.2.1 released + +2006-08-20 + * fixed nasty bugs with handling error message file on Mac OS X systems + +2006-08-19 + * general code cleanup (removing many annoying "#if 0" blocks etc.) + +2006-08-18 + * fixed bug that caused broken tapes when manually appending to tapes + using the "pause before death" functionality, followed by recording + * added setup option to disable fading of screens for faster testing + +2006-08-16 + * code cleanup of new fading functions + 2006-08-15 * changed behaviour after solved game -- do not immediately stop engine * added some more smooth screen fadings (game start, hall of fame etc.) @@ -33,7 +61,7 @@ (useful if default mode 800 x 600 does not match screen aspect ratio) 2006-07-30 - * improved down-scaling of images for better level and preview graphics + * improved down-scaling of images for better editor and preview graphics * changed user data directory for Mac OS X from Unix style to new place 2006-07-26