X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=dffa241a534c6f0dc3636dd98106780f2bad6719;hb=5fb4ddfd1d152d256f6b30e2dfeae0d14681893e;hp=36366f1016c0d6786d9dfaf9494bc5e2aacf5997;hpb=728442c17249f1ca5bb6b6aedb85c2b4fe7b8454;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 36366f10..dffa241a 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,51 @@ +2006-03-30 + * fixed "grass" to "sand" in older EM levels (up to file version V4) + +2006-03-29 + * changed behaviour of network games with internal errors (because of + different client frame counters) from immediately terminating R'n'D + to displaying an error message requester and stopping only the game + (also to prevent impression of crashes under non command-line runs) + * fixed playing network games with the EMC engine (did not work before) + * fixed bug with not scrolling the screen in multi-player mode with the + focus on player 1 when all players are moving in different directions + * fixed bug with keeping pointer to gadget even after its deallocation + * fixed bug with allowing "focus on all players" in network games + * fixed bug with player focus when playing tapes from network games + +2006-03-22 + * uploaded pre-release (test) version 3.2.0-7 binary and source code + +2006-03-19 + * code cleanup for game action control for R'n'D and EMC game engine + +2006-03-18 + * fixed bug in multi-player movement with focus on both players + * added option to control only the focussed player with all input + +2006-03-14 + * added player focus switching to level tape recording and re-playing + +2006-03-13 + * fixed some bugs in player focus switching in EMC and RND game engine + +2006-03-11 + * added special Supaplex animations for Murphy digging and snapping + * added special Supaplex animations for Murphy being bored and sleeping + +2006-03-10 + * added four new yam yams with explicit start direction for EMC engine + +2006-03-09 + * fixed small bug in EMC level loader (copyright sign in EM II levels) + +2006-03-08 + * added delayed ignition of EM style dynamite when used in R'n'D engine + * added limited movement range to EMC engine when focus on all players + +2006-03-06 + * fixed bug with missing (zero) score values for native Supaplex levels + 2006-03-05 * added "continuous snapping" (snapping many elements while holding the snap key pressed, without releasing the snap key after each element)