X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=d7ce74998ce02647b1a35f1013f8f99fb9bc9ef4;hb=478ead0811dfe963fe610b4fdf2b74a16c7bd12b;hp=d9b14c6f0b844a440443cea2c30d1ce7c75b78a1;hpb=3f336329750dff46fe1634f317eee24515cd9d11;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index d9b14c6f..d7ce7499 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,13 @@ +2008-01-25 + * fixed bug with "gray" white door not being uncovered by magnifier + +2008-01-22 + * added condition "deadly when " for custom elements + that behaves a bit like the existing "deadly when ", + but with the following differences: + - it only kills players or friends when it was moving before it hits + - it does not kill players or friends that try to run into it + 2008-01-21 * fixed the following change conditions where a player element is used as the "element that is triggering the custom element change":