X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=d1937675ac111a0a1435334bf621fa792e5daa8d;hb=c74a890afba46c41f6ba6ef691bc89da0dd0135c;hp=1fb0d8b93ae9ede2c04e68318927b40862491a79;hpb=5c717898f717007b885f86e0d02f10d2a0306237;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 1fb0d8b9..d1937675 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,4 +1,40 @@ +2006-03-18 + * fixed bug in multi-player movement with focus on both players + * added option to control only the focussed player with all input + +2006-03-14 + * added player focus switching to level tape recording and re-playing + +2006-03-13 + * fixed some bugs in player focus switching in EMC and RND game engine + +2006-03-11 + * added special Supaplex animations for Murphy digging and snapping + * added special Supaplex animations for Murphy being bored and sleeping + +2006-03-10 + * added four new yam yams with explicit start direction for EMC engine + +2006-03-09 + * fixed small bug in EMC level loader (copyright sign in EM II levels) + +2006-03-08 + * added delayed ignition of EM style dynamite when used in R'n'D engine + * added limited movement range to EMC engine when focus on all players + +2006-03-06 + * fixed bug with missing (zero) score values for native Supaplex levels + +2006-03-05 + * added "continuous snapping" (snapping many elements while holding the + snap key pressed, without releasing the snap key after each element) + as a new player setting for more compatibility with the classic games + +2006-03-04 + * finished scrolling for "focus on all players" in EMC graphics engine + 2006-02-28 + * level sets with "levels: 0" are ignored for levels, but not artwork * fixed bug when scanning empty level group directories (endless loop) 2006-02-26