X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=ca0742a8e7cef9573b5c62227f1d7d6f99507eca;hb=ba9b97935eee3017ffdbad3d0c06d3c47a74c49a;hp=f50d01549bfbc8c6d8d599307464a5d08040c5ba;hpb=48ba8a1cc149dd343096cfbe86f5909d074cf180;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index f50d0154..ca0742a8 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,43 @@ +2014-12-03 + * added some more graphics customization options for the level editor: + - editor.button.prev_level (position) + - editor.button.next_level (position) + - editor.input.level_number (position) + - editor.palette.tile_size (tile size for palette elements) + - editor.palette.element_left.tile_size (draw element tile size) + - editor.palette.element_middle.tile_size (draw element tile size) + - editor.palette.element_right.tile_size (draw element tile size) + - editor.input.gfx.level_number (current level number input field) + +2014-11-22 + * fixed menu display bugs caused by drawing outside menu area (again) + +2014-11-19 + * fixed broken door animations when switching between custom graphics + +2014-11-06 + * fixed layout for "level set info" to support custom playfield size + * fixed changing from title to info screen with custom playfield size + +2014-11-02 + * fixed bug with not updating default bitmap pointer for scaled images + * fixed redraw/fade bugs when redefining the playfield size or position + +2014-10-27 + * fixed some smaller issues with loading custom artwork + +2014-10-22 + * added warnings when using undefined element and graphic names in + custom artwork definitions (like ".crumbled_like" or ".clone_from") + * added setting default filenames for all cloned graphics in static + graphics configuration on startup (to be able to fall back later) + +2014-10-20 + * fixed using buttons on main screen with size other than 32x32 pixels + * fixed some initialization bugs for scrollbars and main screen buttons + * fixed bug when drawing non-element graphics (without separate in-game + graphic/bitmap defined) while non-standard game tile size is defined + 2014-10-17 * removed some remaining unused X11 stuff * fixed bug with potentially suppressed exit error message on startup