X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=c73695bbd2a7b32810939bf4f4629a86641a6f74;hb=1442f47fb19411923cba74dd8a7c17fef1fe5e0d;hp=1f52e0d57366c69945dbcdc270a61fd18be8743c;hpb=40acf0838d9d6994378d727d3ce66f84b82eb417;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 1f52e0d5..c73695bb 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,7 +1,56 @@ +2004-05-10 + * fixed bug with missing initialization of "modified" flag for GEs + +2004-05-09 + * fixed bug that caused endless recursion loop when relocating player + * fixed tape recorder bug in "step mode" when using "pause before end" + * fixed tape recorder bug when changing from "warp forward" mode + +2004-05-08 + * fixed bug with "when touching" for pushed elements at last position + +2004-05-05 + * fixed bug that caused two activated toolbox buttons in level editor + * fixed bug with exploding dynabomb under player due to other explosion + +2004-05-02 + * fixed bug with creating walkable custom element under player (again) + * fixed bug with not copying explosion type when copying CEs in editor + * fixed graphical bug when drawing player in setup menu (input devices) + * fixed graphical bug when the player is pushing an accessible element + * fixed bug with classic switchable elements triggering CE changes + * fixed bug with entering/leaving walkable element in RelocatePlayer() + * fixed crash bug when CE leaves behind the trigger player element + +2004-04-30 + * fixed bug with broken tubes after placing/exploding dynamite in them + * fixed bug with exploding dynamite under player due to other explosion + * fixed bug with not resetting push delay under certain circumstances + +2004-04-27 + * added option "handicap" for "levelinfo.conf" (thanks to Niko Böhm) + * added network multiplayer code for Windows (thanks to Niko Böhm) + +2004-04-25 + * added option "reachable despite gravity" for gravity movement + * changed gravity movement of most classic walkable and passable + elements back to "not reachable" (for compatibility reasons) + +2004-04-24 + * fixed (removed) "indestructible" / "can explode" dependency in editor + * fixed (removed) "accessible inside" / "protected" dependency + * fixed (removed) "step mode" / "shield time" dependency + +2004-04-23 + * fixed dynabombs exploding now into anything diggable + * fixed Supaplex style gravity movement into buggy base now impossible + * added pressing key "space" as valid action to select menu options + 2004-04-20 * added "replace when walkable" to relocate player to walkable element * added "enter"/"leave" event for elements affected by relocation * fixed "direct"/"indirect" change order also for "when change" event + * fixed graphical bug when pushing things from elements walkable inside 2004-04-18 * fixed graphic bug when player is snapping while moving in old levels