X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=c5cf663ef7a2553687fc980b50c079aff39d4b09;hb=07ebce49a5cbbaa7728e84e118961f750abe377a;hp=7215900b2d9539d450d77ec11b8fbcc8d385d324;hpb=d622dbaa8d28574914b62457bdc518ca70b3ee21;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 7215900b..c5cf663e 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,6 +1,26 @@ +2006-12-16 + * fixed nasty string overflow bug when entering too long envelope text + +2006-12-05 + * added feedback sounds for menu navigation "menu.item.activating" and + "menu.item.selecting" (for highlighting and executing menu entries) + +2006-12-03 + * improved "no scrolling when relocating" to also consider scroll delay + (meaning that the player is not automatically centered in this case; + this makes it possible to "invisibly" relocate the player to a region + of the level playfield which looks the same as the old level region) + * fixed bug with not recognizing "main.input.name.align" when active + +2006-12-02 + * fixed bug with displaying masked borders over title screens when + screen fading is disabled + 2006-11-25 * fixed infinite loop / crash bug when killing the player while having a CE with the setting "kill player X when explosion of " + * added special editor graphic for "char_space" to distinguish it from + "empty_space" when editing a level (in-game graphics still the same) 2006-11-21 * fixed nasty bug with initialization only done for the first player