X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=c3b930b0af2bcda7da407cb3cdd3b951dbdcf213;hb=1b51c6545a4d7cdac3c945aef36e00e4fb815518;hp=644cdaa8f14d4411e60b1b8d9eb6a376037e773a;hpb=4bab1dda973bbcc46ca5ca9e2792b3bceb6694b9;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 644cdaa8..c3b930b0 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,42 @@ +2014-10-15 + * fixed menu display bugs (drawing outside menu area with draw offset) + * fixed menu key navigation bugs (when using smaller menu list size) + +2014-10-14 + * added support for animated door parts during opening/closing movement + +2014-10-13 + * added automatic detection of normal/steel character elements in level + editor when drawing text (depending on currently selected element) + +2014-10-13 + * eliminated historical ISO-8859-1 characters from source code files + (but still using them internally for special character encodings) + * changed output of special character for level sketch brushes to UTF-8 + +2014-10-08 + * added handling of unselectable selectbox options and option headlines + +2014-10-07 + * fixed bug when changing between graphic sets with different tile size + * cleanup of handling the various graphic sizes for different purposes + (like 32x32, 16x16 etc.); this change was needed for the bugfix above + +2014-10-02 + * added virtual keyboard on Android port when entering player name + +2014-10-01 + * fixed "quick menu doors" and sounds for door and envelope requests + +2014-09-29 + * fixed display bugs with certain custom menu definitions regarding the + hall of fame (high scores) and setup screens that require scrolling + (these display bugs showed up with custom menu graphics of R'n'D jue) + +2014-09-28 + * fixed bug with animation frames per line with non-standard tile size + (relevant for example for 64x64 sized frames continued on next row) + 2014-09-22 * removed checking of file identifier tokens for configuration files