X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=c3ac63a28215d1bebd9d4994cf16150697c30bc5;hb=921499c5e7fa7f2c760305d7ec007e4e4a965125;hp=e9494daf10fe0015950986486e7c59871dffbe2e;hpb=db89d31c2a430be3b7c3eb19b779c9347efa9ba5;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index e9494daf..c3ac63a2 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,54 @@ +2006-06-23 + * reorganized level editor element list a bit to match engines better + +2006-06-21 + * fixed newly introduced bug with wrongly initializing clipboard element + +2006-06-19 + * fixed bug with displaying visible/invisible level border in editor + +2006-06-14 + * reorganized some elements in the level editor element list + +2006-06-06 + * fixed bug with displaying any player as "yellow" when moving into acid + * fixed bug with displaying running player when player stopped at border + +2006-06-03 + * fixed bug with player exploding when moving into acid + * fixed bug with level settings being reset in editor and when playing + (some compatibility settings being set not only after level loading) + * fixed crash bug when number of custom graphic frames was set to zero + * fixed bug with teleporting player on walkable tile not working anymore + * added partial compatibility support for pre-release-only "CONF" chunk + (to make Alan Bond's "color cycle" demo work again :-) ) + +2006-05-30 + * fixed some bugs when displaying title screens from info screen menu + * fixed bug which caused EMC doors #5 to #8 to be passable without keys + +2006-05-20 + * changed file major version to 3 to reflect level file format changes + * uploaded pre-release (test) version 3.2.0-8 binary and source code + +2006-05-19 + * added new chunk "NAME" to level file format for level name settings + * added new chunk "NOTE" to level file format for envelope settings + * changed name of chunk "CONF" to "ELEM" (for normal element settings) + * updated magic(5) file to recognize changed and new level file chunks + * removed change events "change when CE value/score changes" as unneeded + +2006-05-17 + * changed gravity (which only affects the player) from level property + to player property (only makes a difference in multi-player levels) + * added change events "change when CE value/score changes" + * added change events "change when CE value/score changes of " + +2006-05-16 + * added new chunk "INFO" to level file format for global level settings + * added all element settings from "HEAD" chunk to "CONF" chunk + * added all global level settings from "HEAD" chunk to "INFO" chunk + 2006-05-09 * changed level file format by adding two new chunks "CUSX" (for custom elements, replacing the previous "CUS4" chunk) and "GRPX" (for group @@ -12,6 +63,7 @@ with "CUS1" to "CUS4"); this whole problem now does not exist anymore 2006-05-06 + * added credits pages to the "credits" section that were really missing * added some missing element descriptions to the level editor * added down position of switchgate switch to the level editor and allowed the use of both switch positions at the same time