X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=c2e26a359e6a20a2bec6fa551bc0ee4e0ae2e576;hb=1e5cae5e3ab889c3bcba80a065c6d7ba1e6d28a2;hp=2101416190719d0bdbdeb0498e65e037f4084405;hpb=3cab4c74ceb97d865c501a24352a35e944fc44ce;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 21014161..c2e26a35 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,22 @@ +2006-01-10 + * added android (can clone elements) from EMC engine to R'n'D engine + +2006-01-09 + * added magic ball (creates elements) from EMC engine to R'n'D engine + +2006-01-07 + * uploaded fixed pre-release version 3.2.0-6 binary and source code + +2006-01-07 + * fixed bug when using "CE can leave behind " + * added new change condition "(after/when) creation of " + * added new change condition "(after/when) digging " + * fixed bug accessing invalid gadget that caused crashes under Windows + * deactivated new possibility for multiple CE changes per frame + +2006-01-04 + * uploaded pre-release (test) version 3.2.0-6 binary and source code + 2006-01-02 * added animation types "ce_value" and "ce_score" to graphicsinfo.conf * fixed bug with not keeping CE value for moving CEs with only action @@ -9,6 +28,8 @@ 2005-12-30 * added cascaded element lists in the level editor + * added persistence for cascaded element lists by "editorcascade.conf" + * added dynamic element list with all elements used in current level * added possibility for multiple CE changes per frame (experimental) 2005-12-28