X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=c2aed9a63ebeb00641f39e9eb910d864d70e8cb1;hb=a5e9fc02d650da0520fc4994ba5780c27e4f3569;hp=46ff55382c65b4474b05058e6d018006f1938438;hpb=305e08f99e42e56351ee1a56a7e137849c49e101;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 46ff5538..c2aed9a6 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,48 @@ +2004-04-25 + * added option "reachable despite gravity" for gravity movement + * changed gravity movement of most classic walkable and passable + elements back to "not reachable" (for compatibility reasons) + +2004-04-24 + * fixed (removed) "indestructible" / "can explode" dependency in editor + * fixed (removed) "accessible inside" / "protected" dependency + * fixed (removed) "step mode" / "shield time" dependency + +2004-04-23 + * fixed dynabombs exploding now into anything diggable + * fixed Supaplex style gravity movement into buggy base now impossible + * added pressing key "space" as valid action to select menu options + +2004-04-20 + * added "replace when walkable" to relocate player to walkable element + * added "enter"/"leave" event for elements affected by relocation + * fixed "direct"/"indirect" change order also for "when change" event + * fixed graphical bug when pushing things from elements walkable inside + +2004-04-18 + * fixed graphic bug when player is snapping while moving in old levels + * fixed bug when a moving custom element leaves a player element behind + * fixed bug with mole not disappearing when moving into acid pool + * fixed bug with incomplete path setting when using "--basepath" option + * moving CE can now leave walkable elements behind under the player + * when relocating, player can be set on walkable element now + * fixed another gravity movement bug + +2004-04-12 + * uploaded pre-release (test) version 3.1.0-2 binary and source code + +2004-04-10 + * added "collectible" and "removable" to extended replacement types + (where "removable" replaces "diggable" and "collectible" elements) + * added "collectible & throwable" (to throw element to the next field) + * fixed bug with CEs digging elements that are just about to explode + * changed mouse cursor now always being visible when game is paused + +2004-04-09 + * added possibility to push/press accessible elements from a side that + is not accessible + * fixed bug with not setting actual date when appending to tape + 2004-04-07 * fixed bug with incorrectly initialized custom element editor graphics