X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=c2872eedda936364a1a27620e00d2fd75405ba52;hb=c60227514289cd7d512539785bb2fe47d30db51a;hp=c500d17a9d94368afeedb6b1188e721394c55479;hpb=90bf2712051fd9dd255f3269891daec81f746566;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index c500d17a..c2872eed 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,12 @@ +2010-06-24 + * started adding alternative (smaller) tile size option for playing game + * fixed another memory violation bug in the native Supaplex game engine + (this potential memory bug was also in the original Megaplex code, but + apparently only occured under rare conditions triggered by using the + additional added preceding playfield memory area to make a few strange + levels using dirty off-playfield tricks (bugs) like "12s033.sp" also + solvable (this all worked fine in the classic DOS version, of course)) + 2010-06-23 * added graphics performance optimization to native Supaplex game engine * fixed bug with accidentally removing preceding buffer in SP engine