X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=c1376eac2f5a0d1c65edb8787ad90648dabf2a19;hb=b645a25fff77d62a36c744fa4047a3c0e5929341;hp=07127588154f2cfdc7d86ac0bcf6cb56f7b42ad6;hpb=ad15815ec04f42779d0717a6d291f93b8e847d39;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 07127588..c1376eac 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,7 +1,83 @@ +2003-12-02 + * fixed bug with wrong default impact sound for colored emeralds + +2003-11-30 + * added several sub-screens for the info screen + +2003-11-25 + * added configurable "bored" and "sleeping" animations for the player + +2003-11-22 + * added "copy" and "exchange" functions for custom elements to editor + +2003-11-21 + * added configurable element animations for info screen + +2003-11-20 + * added configurable music credits for info screen + +2003-11-18 + * added "editorsetup.conf" for editor element list configuration + +2003-11-16 + * added "musicinfo.conf" for menu and level music configuration + +2003-11-14 + * fixed a very nasty bug in dragon turning code in TurnRoundExt() + (that only showed up on Linux, but not on Windows systems) + +2003-11-13 + * fixed turning movement of butterflies and fireflies (no frame reset) + * enhanced sniksnak turning movement (two steps instead of only one) + +2003-11-10 + * Version number set to 3.0.8. + +2003-11-10 + * Version 3.0.7 released. + +2003-11-09 + * fixed reset of player animation frame when, for example, + walking, digging or collecting share the same animation + +2003-11-08 + * fixed tape recording when player is created from CE element change + +2003-11-04 + * introduced "turning..." action graphic for elements with move delay + (non-CE: bug, spaceship, sniksnak, mole, pacman, yamyam) + * added turning animations for bug, spaceship and sniksnak + +2003-11-03 + * prevent "extended" changed elements from delay change in same frame + +2003-11-02 + * fixed bug when pushing element that can move away to the side + (like pushing falling elements, but now with moving elements) + +2003-11-01 + * finally fixed serious bug in code for delayed element pushing (again) + +2003-10-19 + * unavailable setup options now marked as "n/a" instead of "off" + * new boolean directive "latest_engine" for "levelinfo.conf": when set + to "true", levels are always played with the latest game engine, + which is desired for levels that are imported from other games; all + other levels are played with the engine version stored in level file + (which is normally the engine version the level was created with) + +2003-10-18 + * fixed serious bug in code for delayed element pushing + * fixed little bug in animation frame selection for pushed elements + * speed-up of reading config file for verbose output + 2003-10-08 - * added config directive for opening and closing Supaplex exit + * added configuration option for opening and closing Supaplex exit + * added configuration option for moving up/down animation for Murphy * fixed incorrectly displayed animation for attacking dragon * fixed bug with not setting initial gravity for each new game + * fixed bug with teleportation of player by custom element change + * fixed bug with player not getting smashed by rock sometimes 2003-10-06 * Version number set to 3.0.7.