X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=c07604be8a7163d3c1e742bf5a74b1027b9a685f;hb=64d0700c316f0c9dee9730c93ad2b13785b3dad4;hp=9f8625fbd86d06ba588c05e1e000103234c76014;hpb=f2d0f3fed679ea3573f51aa298adce2d9a78d8be;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 9f8625fb..c07604be 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,7 +1,28 @@ +2006-06-06 + * fixed bug with displaying any player as "yellow" when moving into acid + +2006-06-03 + * fixed bug with player exploding when moving into acid + * fixed bug with level settings being reset in editor and when playing + (some compatibility settings being set not only after level loading) + * fixed crash bug when number of custom graphic frames was set to zero + * fixed bug with teleporting player on walkable tile not working anymore + * added partial compatibility support for pre-release-only "CONF" chunk + (to make Alan Bond's "color cycle" demo work again :-) ) + +2006-05-30 + * fixed some bugs when displaying title screens from info screen menu + +2006-05-20 + * changed file major version to 3 to reflect level file format changes + * uploaded pre-release (test) version 3.2.0-8 binary and source code + 2006-05-19 * added new chunk "NAME" to level file format for level name settings * added new chunk "NOTE" to level file format for envelope settings * changed name of chunk "CONF" to "ELEM" (for normal element settings) + * updated magic(5) file to recognize changed and new level file chunks + * removed change events "change when CE value/score changes" as unneeded 2006-05-17 * changed gravity (which only affects the player) from level property