X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=bffd8d05e08893c725b9c4edf4a728804b819d0b;hb=f7cee51ad23b10be242545a6445fddf45accf65d;hp=285539ca6c81e536aef0fab68b7e52dfa0df544b;hpb=5cdf02eb2a6d9627f7461ab9d386698cb7596096;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 285539ca..bffd8d05 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,21 @@ +2010-05-21 + * fixed problem with scrolling in native EM engine in multi-user mode + (this bug was just introduced with the experimental viewport stuff) + * fixed animation of splashing acid in EM engine with classic artwork + * fixed animation of cracking nut in EM engine with classic artwork + * fixed (implemented) single step mode in native EM and SP engines + * fixed "latest_engine" flag in classic levels (moved to single sets) + * updated SDL library DLLs for Windows to the latest release versions + * replaced EM and SP set in classic level set with native level files + * finally added a newly written "CREDITS" file to the game package + * removed sampled music loops from classic music set + +2010-04-20 + * changed native Emerald Mine engine to support different viewport sizes + +2010-04-19 + * changed native Supaplex engine to support different viewport sizes + 2010-04-07 * added initial, experimental support for different viewport properties (with "viewports" being menu/playfield area and doors; currently the