X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=bd7464c9e8d32a48cc9c816354426a4a614504cd;hb=1264abe158bef8419451c95e6db9a738eeec76f8;hp=9b9c49495a80594eacbc85b8363d0b7ea6fbfcdf;hpb=d6d1c9d93fa318a7e49304f008dd6a965a5dc48c;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 9b9c4949..bd7464c9 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,30 @@ +2006-10-28 + * fixed bug when displaying titlescreen with size less than element tile + +2006-10-24 + * fixed bug that allowed making engine snapshots from the level editor + +2006-10-22 + * fixed bugs with player name and current level positions on main screen + +2006-10-20 + * added configuration directives for control of title screens: + - "title.fade_delay" for fading time + - "title.post_delay" for pause between screens (when not crossfading) + - "title.auto_delay" to automatically continue after some time + these settings can each be overridden by specifying them with titles: + - "titlescreen_initial_{1-5}.{fade_delay,post_delay,auto_delay}" + - "titlescreen_{1-5}.{fade_delay,post_delay,auto_delay}" + fading mode can also be specified: + - "titlescreen_initial_{1-5}.anim_mode: {fade,crossfade} + - "titlescreen_{1-5}.anim_mode: {fade,crossfade} + default is using normal fading for menues and initial title screens, + while using cross-fading for level set title screens + * fixed bug with background not drawn in Hall of Fame after game was won + +2006-10-18 + * added configuration directives for the remaining main menu items + 2006-10-17 * added additional configuration directives for info screen draw offset: menu.draw_{x,y}offset.INFO[{ELEMENTS,MUSIC,CREDITS,PROGRAM,LEVELSET}]