X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=bb065a9249dde827786a501d8a65f269c9239822;hb=98cdb3fce945485772ccc49741fa29051338ce0d;hp=44fad8313da271c10d22bf5c2d0ec39e22d962c2;hpb=3d6b74cc72c61b73090a5ba01430d0c28fbec727;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 44fad831..bb065a92 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,5 +1,27 @@ +2004-04-27 + * added option "handicap" for "levelinfo.conf" (thanks to Niko Böhm) + * added network multiplayer code for Windows (thanks to Niko Böhm) + +2004-04-25 + * added option "reachable despite gravity" for gravity movement + * changed gravity movement of most classic walkable and passable + elements back to "not reachable" (for compatibility reasons) + +2004-04-24 + * fixed (removed) "indestructible" / "can explode" dependency in editor + * fixed (removed) "accessible inside" / "protected" dependency + * fixed (removed) "step mode" / "shield time" dependency + +2004-04-23 + * fixed dynabombs exploding now into anything diggable + * fixed Supaplex style gravity movement into buggy base now impossible + * added pressing key "space" as valid action to select menu options + 2004-04-20 * added "replace when walkable" to relocate player to walkable element + * added "enter"/"leave" event for elements affected by relocation + * fixed "direct"/"indirect" change order also for "when change" event + * fixed graphical bug when pushing things from elements walkable inside 2004-04-18 * fixed graphic bug when player is snapping while moving in old levels