X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=b3529b1eb392ef596b0e2ce00c2b56c9eaac9c8e;hb=580d57b32a5bf92e628a9c1d936bf67a8709a39a;hp=39600a6c7fb9f09e67b12b438f76114b03702c47;hpb=32c4954de6a800eef636c8167fb3469f6f3182c8;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 39600a6c..b3529b1e 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,41 @@ +2007-10-29 + * fixed bug with reference elements used as trigger elements on custom + element change pages not being recognized + * fixed bug with reference elements not being removed from the playfield + +2007-10-23 + * added command line function to write level sketch images to directory + +2007-10-20 + * merged override and auto-override options into new override options + with a new data type than can take the values "no", "yes" and "auto" + +2007-10-18 + * fixed growing steel wall to also leave behind steel wall instead of + normal, destructible wall + * fixed handling of rocks falling through stacks of quicksand with + different speed (before, the rocks just got stuck in the quicksand) + +2007-10-09 + * fixed nasty bug with auto-override and normal override not working on + program startup (especially when current level set has custom artwork) + +2007-10-05 + * version 3.2.5 released as special edition "R'n'D jue" + +2007-10-05 + * fixed X11 crash bug when blitting masked title screens over background + +2007-10-04 + * changed build system to support special editions (like "R'n'D jue") + * added (hardcoded) loading graphics for "R'n'D jue" special edition + * fixed X11 crash bug when scaling images with width/height less than 32 + +2007-09-27 + * added "background.PLAYING" (only visible as two-pixel border in game) + * added default level set for first start of special R'n'D version + * changed door animations for editor always behaving like "quick doors" + 2007-09-26 * added new custom artwork setup option "auto-override non-CE sets" for automatic artwork override that is only used for level sets without