X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=b01037e4124484145f748a845a0176c8b4fa0b60;hb=7e7bea870822b12f26c2266d0bcc23db6a1684f4;hp=737d3f62e6b940eb03d8315c0b08b7e0026df85b;hpb=43d8239a719759a411bc31e0330e5e1cb353c32e;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 737d3f62..b01037e4 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,13 @@ +2007-09-01 + * fixed bug with CE action "move player" always resulting in player 4 + if there was a CE action with no trigger player (because the player + element was calculated by using log_2() from trigger player bits with + the value PLAYER_BITS_ANY) -- this is now fixed by also storing the + triggering player bit mask and handling all players in "move player" + +2007-08-26 + * fixed broken editor copy and paste for custom elements between levels + 2007-08-25 * title messages are now also searched in graphics artwork directory; those found in graphics directory have precendence over those found @@ -10,6 +20,12 @@ is used with a different artwork set (e.g. using "override graphics") * fixed problem with door borders on main screen by first drawing doors and then the corresponding border masks, but not vice versa + * fixed problem with artwork config entries using the value "[DEFAULT]"; + this does not what one might expect, but sets the value to an invalid + value -- solution: simply ignore such entries, which results in this + value keeping its previous (real) default value (in general, entries + that should use their default value should just not be defined here) + * fixed problem with wrong fading area size from main menu to setup menu 2007-08-22 * fixed problem with broken crumbled graphics after level set changes