X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=aeaa2263eb24ea11a11d7cd3ab3d26a6290168d4;hb=8c167a3d4c65f4baf5b4abbebab48d575c248221;hp=90f63d84896e9b9987de7265889f18544e24329b;hpb=92f333709bc828c9a9ac2c162b7e52b3325bd942;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 90f63d84..aeaa2263 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,5 +1,87 @@ +2003-11-09 + * fixed reset of player animation frame when, for example, + walking, digging or collecting share the same animation + +2003-11-08 + * fixed tape recording when player is created from CE element change + +2003-11-04 + * introduced "turning..." action graphic for elements with move delay + (non-CE: bug, spaceship, sniksnak, mole, pacman, yamyam) + +2003-11-03 + * prevent "extended" changed elements from delay change in same frame + +2003-11-02 + * fixed bug when pushing element that can move away to the side + (like pushing falling elements, but now with moving elements) + +2003-11-01 + * finally fixed serious bug in code for delayed element pushing (again) + +2003-10-19 + * unavailable setup options now marked as "n/a" instead of "off" + * new boolean directive "latest_engine" for "levelinfo.conf": when set + to "true", levels are always played with the latest game engine, + which is desired for levels that are imported from other games; all + other levels are played with the engine version stored in level file + (which is normally the engine version the level was created with) + +2003-10-18 + * fixed serious bug in code for delayed element pushing + * fixed little bug in animation frame selection for pushed elements + * speed-up of reading config file for verbose output + +2003-10-08 + * added configuration option for opening and closing Supaplex exit + * added configuration option for moving up/down animation for Murphy + * fixed incorrectly displayed animation for attacking dragon + * fixed bug with not setting initial gravity for each new game + * fixed bug with teleportation of player by custom element change + * fixed bug with player not getting smashed by rock sometimes + +2003-10-06 + * Version number set to 3.0.7. + +2003-10-06 + * Version 3.0.6 released. + +2003-10-05 + * added support for MP3 music for SDL version through SMPEG library + +2003-10-03 + * fixed bug when initializing font graphic structure + * fixed bug with animation mode "pingpong" when using only 1 frame + * fixed bug with extended change target introduced in 3.0.5 + * fixed bug where passing over moving element doubles player speed + * fixed bug with elements continuing to move into push direction + * fixed bug with duplicated player when dropping bomb with shield on + * added "switching" event for custom elements ("pressing" only once) + * fixed switching bug (resetting flag when not switching but not idle) + +2003-09-29 + * fixed element tokens for certain file elements with ".active" etc. + +2003-09-29 + * Version number set to 3.0.6. + +2003-09-29 + * Version 3.0.5 released. + +2003-09-28 + * now four envelope elements available + * font, background, animation and sound for envelope now configurable + * main menu doors opening/closing animation type now configurable + +2003-09-27 + * active/inactive sides configurable for custom element changes + * new movement type "move when pushed" available for custom elements + +2003-09-20 + * fixed bug in multiple config pages loader code that caused crashes + 2003-09-13 - * Enhanced (remaining low-resolution) Supaplex graphics + * enhanced (remaining low-resolution) Supaplex graphics 2003-09-13 * Version number set to 3.0.5.