X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=adba9e8e511f404008472e9494181313581a475a;hb=041e5e848c15b4a07020a6d9fe392fcda53d72a8;hp=7487985239adeebd7171f4e0649a3323abe8ad44;hpb=436a9fbb93a26d17c80eae4b8bbe79dabfc44099;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 74879852..adba9e8e 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,33 @@ +2007-09-16 + * fixed small bug in toon drawing (introduced when fixing the crash bug) + +2007-09-15 + * added graphics definition "game.panel.highscore" to display the + current levels current high score in the game panel + +2007-09-13 + * version number set to 3.2.5 + +2007-09-13 + * version 3.2.4 released + +2007-09-13 + * fixed crash bug in toon drawing functions for large step offset values + +2007-09-12 + * fixed some problems with displaying game panel when quick-loading tape + +2007-09-07 + * fixed (experimental only) redrawing of every tile per frame (even if + unneeded) for the extended (R'n'D based) EMC graphics engine + * added optimization to only calculate element count for panel display + if really needed (that is, if element count values defined on panel) + * fixed problem with special editor door redraw when entering main menu + +2007-09-03 + * fixed bug with displaying background for title messages on info screen + * some code cleanup for the extended (R'n'D based) EMC graphics engine + 2007-09-01 * fixed bug with CE action "move player" always resulting in player 4 if there was a CE action with no trigger player (because the player @@ -6,6 +36,7 @@ triggering player bit mask and handling all players in "move player" * fixed bug when defined artwork cannot be found for artwork that has default artwork cloned from other artwork (without default filename) + * added several fixes to the extended (R'n'D based) EMC graphics engine 2007-08-26 * fixed broken editor copy and paste for custom elements between levels