X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=acaf49357e99bced8df2b9bcd890d9e9f4053919;hb=b6847742a0713d8ed21bb6104476db54f8c1a4b9;hp=8f62c76ee881c28e88df5f22461a6c43ff2d250b;hpb=66815b1b9363de7741defc14e5f7f0dc2183781a;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 8f62c76e..acaf4935 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,18 @@ +2009-12-01 + * added reading native Sokoban levels and level packages (XSB files) + +2009-11-25 + * fixed bugs in (auto)scrolling behaviour when passing ports or when + wrapping around the playfield through "holes" in the playfield border + +2009-11-24 + * changed internal playfield bitmap handling from playfield sized bitmap + to screen sized bitmap (visible scrolling area), therefore speeding up + graphics operations (by eliminating bitmap updates in invisible areas) + and removing playfield size limitations due to increasing bitmap size + for larger playfield sizes (while the new implementation always uses + a fixed playfield bitmap size for arbitrary internal playfield sizes) + 2009-11-12 * fixed bug with single step mode (there were some cases where the game did not automatically return to pause mode, e.g. when trying to push