X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=aa185bf5e07d1966295f2a3cbe5ce8b3e63cea0e;hb=f7a0eb25d11b0457c4e5c20f9a952cfc2f40dcf0;hp=599127a45d641f0e5995e0c9fac55fd95fec76ac;hpb=d703f1f2c94e753d668d793e7d2c6c6c71fc9fa8;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 599127a4..aa185bf5 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,4 +1,47 @@ +2004-01-19 + * fixed bug which allowed creating emeralds by escaping explosions + +2004-01-18 + * custom elements can change (limited) or leave (unlimited) elements + * finally added multiple matches using group elements + * added shortcut to dump brush (type ":DB" in editor) for use in forum + +2004-01-17 + * added new start movement type "previous" for continued CE movement + * added new start movement type "random" for random CE movement start + +2004-01-17 + * added new element "sokoban_field_player" needed for Sokoban levels + (thanks to Ed Booker for pointing this out!) + +2004-01-15 + * added elements that can be digged or left behind by custom elements + +2004-01-12 + * added group elements for multiple matches and random element creation + +2004-01-11 + * fixed some graphical errors displayed in old levels + +2004-01-10 + * fixed wrong double speed movement after passing closing gates + +2004-01-03 + * added level loader for loading native Emerald Mine levels + +2004-01-02 + * changes for "shooting" style CE movement + +2004-01-01 + * Happy New Year! ;-) + +2003-12-27 + * changed default snap/drop keys from left/right Shift to Control keys + +2003-12-27 + * fixed bug with dead player getting reanimated from custom element + 2003-12-14 * fixed bug with wrong penguin graphics (when entering exit)