X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=a9e922ed4e8c1bbf53a8e501e4f423cdcd26dab4;hb=a2c9a458aaa4ac568f07ecd25b19fbca3f766e6b;hp=8f53fa16a159d0c55f7465ec639fd3bc53704bd9;hpb=3494549d6f5c8d1d5497ec7eb9fa80a7ca6579ee;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 8f53fa16..a9e922ed 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,31 @@ +2003-10-19 + * new boolean directive "latest_engine" for "levelinfo.conf": when set + to "true", levels are always played with the latest game engine, + which is desired for levels that are imported from other games; all + other levels are played with the engine version stored in level file + (which is normally the engine version the level was created with) + +2003-10-18 + * fixed serious bug in code for delayed element pushing + * fixed little bug in animation frame selection for pushed elements + +2003-10-08 + * added configuration option for opening and closing Supaplex exit + * added configuration option for moving up/down animation for Murphy + * fixed incorrectly displayed animation for attacking dragon + * fixed bug with not setting initial gravity for each new game + * fixed bug with teleportation of player by custom element change + * fixed bug with player not getting smashed by rock sometimes + +2003-10-06 + * Version number set to 3.0.7. + +2003-10-06 + * Version 3.0.6 released. + +2003-10-05 + * added support for MP3 music for SDL version through SMPEG library + 2003-10-03 * fixed bug when initializing font graphic structure * fixed bug with animation mode "pingpong" when using only 1 frame