X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=ChangeLog;h=a96f3361cb2aab99313071141bfc97b733f86abd;hb=e5f088d32c2d83dceac30b8668a3a4b646bf8d0a;hp=8a8d07361994fbd21109460f419b6f1701f3d223;hpb=69576542b7972db1a745c00b2f604d23cf23fad3;p=rocksndiamonds.git diff --git a/ChangeLog b/ChangeLog index 8a8d0736..a96f3361 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,32 @@ +2015-02-14 + * fixed bug with editor border element not adjusted after resizing level + * changed unused playfield from "default" to "empty" after loading level + * increased number of undo/redo steps in level editor from 10 to 64 + +2015-02-13 + * added zoom functionality for playfield drawing area to level editor + (use left, right and middle mouse buttons on new "zoom" toolbox button + or use keys '-', '+' and '0' to zoom out, in or reset to default size) + +2015-02-11 + * fixed bug not updating game panel values in visible warp forward mode + +2015-02-10 + * changed position of CE/GE use/save template gadgets to be visually + separated from other CE/GE gadgets (to prevent accidental use) + * fixed bug in editor when using undo after rotating level repeatedly + * added 'redo' functionality to editor (by pressing 'undo' with right + mouse button or by using key shortcut "Shift-R") + +2015-02-04 + * added configurability of editor control buttons (toolbox buttons) + +2015-02-03 + * finished configurability of tape date and time display positions + * fixed bug with game buttons in tape area not properly redrawn + * fixed small graphical bug with default tape time display position + * added optionally configurable game frame counter to tape display + 2015-02-02 * fixed configurability of editor element palette (for columns != 4)